Adrenal Tonic Item in The Immortal World of Altwaus | World Anvil
BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Adrenal Tonic

Name : Adrenal Tonic 
Encum : 0
Price : 25
Rarity : 2
Special : This object functions as a unmodified painkiller as per the rules on page 94 br]
  This is the profile for a painkiller, which is the generic term we use for a consumable, quick-healing item. Being able to quickly heal a number of wounds is important to the system; it lets you keep your character moving when they would otherwise be eliminated, and it tempers the lethality of combat. Although these items mechanically heal wounds, thematically they can help your character get back on their feet in any number of ways, depending on the setting. In a fantasy setting, these may be healing potions that use magic to heal injuries. In the steampunk setting, they may be healing tonics that rely on some ill-understood scientific or alchemical properties. The weird war setting can use aid packs that are either scientific or magical. A modern day setting treats these as painkillers, allowing your character to ignore minor injuries and keep going. Science fiction or space opera settings could also use painkillers, or they could use autohealers that rely on futuristic medicine or even nanotechnology to patch up injuries in moments.

Whatever the name, painkillers work the same way in the game mechanics for every setting. Using a painkiller requires one maneuver for your character to apply it either to themself or to another engaged character. The painkiller is consumed in the process, and the character immediately heals 5 wounds. While a character can use multiple painkillers, this provides diminishing returns. Each painkiller after the first heals one wound fewer. A second painkiller heals 4 wounds, a third heals 3, and so on. Using a sixth painkiller in a day has no further effect.

After one day, the lingering effects of the painkillers wear off, and the character may use painkillers again with their normal effect (this means a character can consume up to five painkillers a day, each day). See page 116 for more information on painkillers and healing.


Remove these ads. Join the Worldbuilders Guild

Comments

Please Login in order to comment!