Gnomes: Foul Mouthed Knaves One and All
It was the strangest thing, the gnomes held together in between the cracks and crags of the mountains like cockroaches fleeing from the light. What they were doing was beyond my understanding bu the pieces slowly started to fall together as the hard earth-shaking clods of a troll walking along the rocky mountain path. It was like a horde of buzzards descending upon rotting carrion, the gnomes flowed forth from their hidden holes. With frightening speed and efficiency brought the troll, a creature perhaps 10 times their size, to its knees with braided ropes and trickery they then quickly and almost effortlessly ended it feeble life. It was a sight to behold for this was my first encounter with the roguish race of gnomes and it instilled a truth within my mind. That while small and unsuspecting these small folk will give no quarter to those that intrude upon their homes.
Small in Stature but not in Spirit
Gnomes are perhaps the most secluded of all Kindred, more so than the bashful dwarves or the isolationist elves, not because of cultural differences or some ancient guilt but because they are so hard to find. Unlike dwarves who are known for carving remarkable kingdoms out of the vast mountain ranges of Baile or in the hills of the Heartlands gnomes tunnel deep beneath the soil. Adept miners and cave explorers they are often thought to be some strange breed of dwarf a rumor that many gnomes resent greatly, in truth they are a strange Kindred thought to be created when not by Svenna but by Gavnir the Idiot. When he stole Svenna's tears and mixed it with his blood he spread it across the waking realm creating these strange small folk.
Big Mouths on Little Folk
Gnomes are often talkative fellows not charismatic or suave mind you, they just cannot seem to find the time to close their yappers in-between spilling out obscenities and tall-tales. If you let a gnome do so they will talk your ears from your head, not in ill will of course but it seems as if their culture revolves solely around the word of mouth with very little of gnomish history being recorded in tomes and books instead they strictly rely on accurate oral retellings of their past trial and tribulations. This seems to be part that the gnomes are far too fidgety and energetic of a people to write down anything and they believe themselves to have an impeccable memory something that cannot be denied. Gnomes seem to be able to remember even the smallest detail about a game of dice poker they played some odd 200 years age like it was yesterday, you tell a gnome a secret, which is ill-advised against because they have the curse of the gab, they will remember while they lie dying on their death bed; A very strange feat of the small folk indeed.
Rabble Rousers
Gnomes, unlike all other Kindred, do not have a centralized or organized government instead, their often large families of hundreds of members typically govern themselves with a council of 10 or more elders that advise their families on how to operate. This can include what type of inventions they should focus on, what they should export out onto the surface, or if they should make negotiations with other rabbles. With such a divided people often gnome rabbles end up accidentally working towards the same sort of development which one with think they would work together to better such contraptions but these often devolve into family rivalries that drive both families ragged to complete their grand work. This usually ends in multiple amazing constructions, though the fervent working often brings injuries and death. On the other hand, it is most likely that they burn themselves out working on increasingly impossible contrivances until either a family's den explodes in a hellish wave of green wytchfire or works themselves half to death, literally, for some petty competition. Regardless the gnomes are fantastic tinkers but they have another secret perhaps more chaotic passion.It's Not Heresy if it's Underground
Deep within the gnomish tunnel systems are sects of gnome families that have practiced the arcane arts since even before the discovery of wytchstone. Their first great art, gnomes believed magick to be a gift from one of their patron gods The Smartest Gnome or who the humans and other kindred refer to as Bodrick the Literate. The Smartest Gnome gifted a gnome with arcane knowledge, magick both great and vile, powerful incantations that could shape the future of the gnomish people. These magical practices have continued for generations within the holds of gnomish folk, dark rituals passed down from parent to child and the Paratorums operate out of sight of the God Empress and her Inquisition practicing their magicks without being hounded by witch hunters and holy men.Wytchstone?
Perhaps one of the first races to gain a grasp upon the sheer power and subsequent danger of this volatile material. Wytchstone has become the center of many gnomish inventors from apparatuses that spray wytchfire scorching those within their deadly range or great war machines powered solely by the potent green crystals. They have a knack for using and finding the stuff but are as susceptible to its corrupting effects as any other creature, it is not uncommon for entire rabbles to turn into chaos mutants, prompting the Inquisition to come and cull the putrid fiends from the gnomish homeland though more often than not the gnomes fearful of the big folks wrath will simply seal off tunnels leading to the corrupted rabble hoping that they never breach.Age of Hatred
During the War of Fools the gnomes were scarce to say the less. Whether they could sense incoming conflict or conveniently decided to all "go off the grid" is unknown what is known though is that their lack of presence during the 100 Years of Bloodshed was felt. Ragged war machines fell apart and wytchstone contraptions left unattended and without proper maintenance erupted in devastating green infernos. However, the gnomes had their own set of difficulties during the War of Fools, the bloodshed had once again roused the forces of chaos and while the Skzzark proved to be a threat it was the seeping of chaos that would turn their once shaky control over magick into a ticking demon-fueled bomb. What the gnomes have called "The Horror of the Holes" was a period of 50 years during the War of Fools where demons poured ceaselessly from deep within the gnomish tunnels.
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