Melee
|
Dmg |
Bonus* |
Negative |
Conceal |
Available |
Special |
Description |
Broken Pottery |
1 B |
1 |
Fragile, Short |
Toga |
Any |
- |
Pottery was produced in enormous quantities during the Roman Republic, while glassware production was very crude. |
Knife/Dagger |
1 L |
2 |
Short |
Sleeve |
Resources x 2, Common |
Speed, Tool-Based |
A short bladed weapon, often carried as a sidearm. Such as the Roman Pugio, and the Greek Akinakes. |
Wooden Stake |
1 L |
2 |
Short |
Toga |
Any |
Staking |
A long slender piece of wood, pointed at one end. |
Club |
1 B |
2 |
Clumsy |
Toga |
Any |
- |
A wooden staff, short enough to be swung with one hand. Rarely used as a combat weapon. |
Torch |
1 B |
2 |
Clumsy |
Toga (not lit) |
Any |
Incendiary (when lit) |
A stick with combustible material wrapped at one end. |
Axe/Mace |
1 L/B |
2 |
Clumsy |
Cloak |
Resources x 2, Uncommon |
Destroy Shield, Tool-Based |
A heavy metal striking head attached to the end of a short shaft. |
Short sword |
1 L |
3 |
Short |
Cloak |
Resources x 2, Common |
Speed, Tool-Based |
A close combat sword with a blade length of around 60 cm. Such as the Roman Gladius, the Greek Xiphos, and the Thracian Sica. |
Flail |
2 B |
3 / 4* |
Clumsy |
Cloak |
Resources x 2, Rare |
Bypass Shield, Flexible, Tool-Based |
Originally used as a tool for threshing, it has a striking head attached to the end of a shaft by a rope or chain. |
Staff |
2 B |
3 |
Heavy |
None |
Any |
Two-Hand |
Any pole or weapon shaft being used for striking. |
Spear |
2 L/B |
2 / 3* |
Heavy |
None |
Resources x 1, Common |
Staking (if wooden tip), Tool-Based |
A long shaft with a pointed head, made for thrusting. Such as the Roman Hasta, and the Greek Dory. |
Butt Spike (Spear) |
1 L |
2 |
Short |
None |
Resources x 1, Common |
- |
A small blade or spike commonly added to the the rear end of a spear, serving as a counterweight and a backup weapon. Such as the Greek Sauroter. |
Heavy Sword |
2 L |
3 / 4* |
Heavy |
Cloak |
Resources x 3, Uncommon |
- |
A sword with a heavy cutting blade, generally single-edged. Such as the Greek Kopis and Makhaira, the Iberian Falcata, and the Egyptian Khopesh. |
Curved Sword |
1 L |
3 / 4* |
Heavy |
Cloak |
Resources x 3, Rare |
Bypass Shield |
A sword with a sickle-shaped blade. Such as the Thracian Falx, and the Ethiopian Shotel. |
Battle axe/Warhammer |
2 L/B |
3 |
Clumsy, Heavy |
None |
Resources x 3, Uncommon |
Destroy Shield, Two-Hand, Tool-Based |
A weighted metal head attached to a long handle. Most of them are utility tools, such as the Roman Dolabra. Some were used as battle weapons, such as the Iranian Sagaris. |
Cavalry Lance |
3 L |
2 / 3* |
Heavy, Slow |
None |
Resources x 2, Uncommon |
Mounted, Staking (if wooden tip) |
Such as the Roman Contus and the Greek Xyston. |
Pike |
2 L |
4 |
Clumsy, Heavy |
None |
Resources x 2, Uncommon |
Reach, Staking (if wooden tip), Two-hand |
A very long thrusting spear, over 4 meters in length. Such as the Macedonian Sarissa. |
Scythe/Polearm |
2 L |
4 |
Clumsy, Heavy |
None |
Resources x 3, Rare |
Bypass Shield, Two-Hand, Tool-Based |
A long shaft with either a sickle-shaped blade or hooking blade attached to the end. Such as the Thracian two-handed Falx. |
Shield Bash |
1 B |
1 |
Same as Shield |
|
|
|
|
Thrown
|
Dmg |
Bonus |
Negative |
Conceal |
Available |
Special |
Description |
Thrown Rock |
1 B |
0 |
Clumsy |
Toga |
Any |
Bypass Shield |
A simple fist-sized rock. |
Javelin |
1 L |
3 |
Clumsy, Heavy |
None |
Resources x 1, Common |
Destroy Shield, Staking (if wooden tip), Tool-Based |
A light spear around 60 cm in length, designed primarily to be thrown. Such as the Roman Pilum, and the Greek Akontia. |
Sling |
1 L |
2 |
Clumsy, Fragile, Slow |
Toga |
Resources x 1, Common |
Bypass Shield, Tool-Based |
A length of rope with a pouch in the middle, used to throw a rock or bullet much farther than possible by hand. Such as the Roman Funda, and the Greek Sfendonai. |
Dart |
1 L |
2 |
Clumsy |
Cloak |
Resources x 1, Common |
Bypass Shield |
A lead-weighted dart, carried by infantrymen. Such as the Roman Plumbata. |
Chakram |
1 L |
3 |
Clumsy |
Cloak |
Resources x 4, Very Rare |
Bypass Shield |
The chakram is thrown metal disk originating from the far land of India. |
Acid (types and purities) |
1 A |
1+ |
Fragile |
None |
Resources x 4, Very Rare |
Bypass Shield, Spray, Two-hand |
The process to create Vitriol is a closely guarded secret among alchemists. |
Incendiary Weapon |
1+ A |
2 |
Fragile |
None |
Resources x 5, Unlikely |
Bypass Shield, Incendiary, Spray, Two-Hand |
Even any knowledge of their existence would be an alchemical secret. |
Archery
|
Dmg |
Rate |
Bonus |
Negative |
Conceal |
Available |
Special |
Description |
Simple Bow |
1 L |
1 shot per action |
2 |
Fragile |
Cloak |
Resources x 1, Common |
Armor-Pierce, Bypass Shield, Staking (if wooden tip), Two-Hand, Tool-Based |
A bow made from a single piece of wood. Such as the Greek Toxa. |
Composite Bow |
1 L |
1 shot per action |
3 |
Fragile |
Cloak |
Resources x 3, Uncommon |
Armor-Pierce, Bypass Shield, Staking (if wooden tip), Two-Hand |
A stronger war bow made from several materials laminated together, as to achieve greater power without an increase in size. Such as the Roman Arcus. |
Long Bow |
2 L |
1 shot per action |
3 |
Fragile, Heavy |
None |
Resources x 2, Uncommon |
Armor-Pierce, Bypass Shield, Staking (if wooden tip), Two-Hand |
A longer and stronger version of the simple bow. |
Crossbow |
2 L |
1 shot per action, 1 action to reload |
4 |
Heavy, Slow |
None |
Resources x 5, Very Rare |
Armor-Pierce, Bypass Shield, Staking (if wooden tip), Two-Hand |
The Romans had not yet developed the technology to create miniaturized versions of mechanical siege weapons, such as the Cheiroballistra, by the end of the Roman Republic. |
Ability |
Description |
Armor-Piercing |
An armor-piercing weapon ignores any extra health levels granted by armor. |
Bypass Shield |
A weapon that can bypass a shield ignores 1 Bonus Trait from the opponent's shield. |
Destroy Shield |
A weapon capable of destroying a shield ignores 2 Bonus Traits from the opponent's shield and renders that shield useless after 3 successful blows. |
Flexible |
Any strike that misses requires the wielder to make a Simple Test. If this test fails, the wielder takes full damage from their weapon. |
Fragile |
A weapon with the special Negative Trait of Fragile will usually break when used in conjunction with Potence above the Intermediate level. |
Incendiary |
These cause aggravated damage to Cainites and lethal damage to mortals. The incendiary weapons themselves are typically extinguish after one successful hit, unless they start an ongoing fire. Fire ignores extra health levels from armor. |
Mounted |
A cavalry lance must be used on horseback to get its full effects, otherwise, it is treated as a spear. |
Reach |
Such a melee weapon has a striking reach much longer than most other weapons, as per its description, but it has 2 less Bonus Traits to strike someone within a normal weapon's reach. |
Speed |
When used against someone wielding a melee weapon with the Negative Trait of Slow, Heavy or Clumsy, you gain 1 additional Bonus Trait, provided you have at least 1 level of the Melee Ability. |
Spray |
Spray weapons can affect up to 3 closely grouped targets at once. One test is made against all targets simultaneously and each target that fails takes the weapon's damage. The attacker risks 1 Trait per target in the group, and loses 1 Trait for each target who avoids the damage. |
Staking |
Cainites become paralyzed when a staking weapon penetrates their heart. The attacker must win or tie 2 Simple Tests to successfully stake the heart. |
Tool-Based |
This is a combat weapon derived from a utility tool. A tool-equivalent of this weapon has 1 less Bonus Traits, cost one less Resource multiplier to acquire, and its rarity is lessened by one degree. Someone in possession of a tool may be less likely to raise suspicion. |
Two-Hand |
A two-handed weapons requires both hands to be properly used, regardless of the wielder's strength. |