Dementation Spell in The Golden Age | World Anvil
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Dementation

Description

 

Dementation draws on the vampire's own insanity and uses it to achieve profound insights or inflict madness upon others. Such powers are one of the primary reasons the Malkavian clan is often considered both insightful and very dangerous. It also seems to grant a more powerful link to the Madness Network (though a non-Malkavian who learns Dementation cannot access it), and many have suspicions about its connection to the Malkavian Antediluvian.

 

It is impossible to use Dementation without at least one derangement. If that derangement is cured, Dementation can no longer be accessed. This is seen as evidence by most vampires to the connection between the Discipline and the Clan Curse of the Malkavians. Also, users of Dementation are at risk of spreading their insanity to others.

 

Use Empathy for retests of Dementation.

 

(Source: https://whitewolf.fandom.com/wiki/Dementation_(VTM), CC-BY-SA )

 

Abilities

 

Basic

  • Incubus Passion (See Faith & Fire p.167)
  • Haunt the Soul: Inflict maddening visions upon a victim. (See Faith & Fire p.167)
 

Intermediate

  • Eyes of Chaos: Gain insight into the nature of something through seemingly random patterns. (See Faith & Fire p.167)
  • Silence the Sane Mind: Suppress part of the victim's mind, making them confused, enraged, catatonic, etc. (See Faith & Fire p.167)
 

Advanced

  • Howling Lunacy: Give someone five temporary derangements. (See Faith & Fire p.168)
 

Elder

  • Babble: Communicate over a great distance via the Madness Network. (See Clanbook: Malkavian (Revised) p.60)
  • The Call: A Malkavian-exclusive ability that enables the vampire to summon a clan gathering. (See Clanbook: Malkavian (Revised) p.60)
  • Kindred Spirits (See Laws of Elysium p.63)
  • Kiss of the Moon: Inflict two related permanent derangements upon a victim. (See Faith & Fire p.168)
  • Lingering Malaise: Inflict a permanent derangement upon a victim. (See Sabbat Guide p.110)
  • Shattered Mirror: Twist a victim's personality into a copy of your own. (See Sabbat Guide p.110)
 

Master

  • Childmind: Give someone a "psychic lobotomy", reducing their Mental attributes by up to seven points. (See Clanbook: Malkavian (Revised) p.62)
  • Mind of a Killer: Temporarily make someone a cold-blooded killer until they take it out on someone. (See Laws of Elysium p.63)
  • Restructure: Change a person's Nature. (See Sabbat Guide p.110)
  • Sleep of Reason: Create physical manifestations of the "hobgoblins" in a victim's mind. (See Clanbook: Malkavian (Revised) p.63)
 

Ascendant

  • Deny: Ignore the existence of an object and not be affected by it. (See Clanbook: Malkavian (Revised) p.63)
  • Personal Scourge: Turn a target's Willpower rating against them as continuous damage. (See Sabbat Guide p.111)
 

Methuselah

  • Lunatic Eruption: Invoke a mad frenzy in all sentient creatures within up to several miles. (See Sabbat Guide p.111)

Progenitor Flaw

Duh...

 

Curse

See Malkavian disadvantage (...but it is? ...really?)

(See: Laws of the Night, Revised, maybe..., p.XXXIII ...ish)  

Benefit

Free Trait in Empathy


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