Akhu: Setite Sorcery Spell in The Golden Age | World Anvil
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Akhu: Setite Sorcery

Description

 

Akhu (often called Setite Sorcery by outsiders) is the ancient magical tradition of the Followers of Set.

 

Others have tried to adapt Akhu for their own mythologies by drawing on mystic parallels of a primordial confrontation between rival gods within different mythologies. One example of such an adaption is the confrontation between Loki (in the role of Set) and Baldur (in the role of Osiris).

 

The power of their faith gives the practitioner a Strong Aura. They fail all ties to have their aura sensed and are not able to retest.

 

(Source: https://whitewolf.fandom.com/wiki/Akhu, CC-BY-SA )

   

Paths

The following paths are unique to Akhu:  

Divine Hand

The path allows the practitioner to deal with sympathetic magic. What the magician does to a model of an object or person, happens to that object or individual too. (Blood Sacrifice: The Thaumaturgy Companion pp.25-26)

Basic

  • Hand of Ptah: Remotely damage or repair to an object of 200 lbs or less.
  • Hand of Khnum: Remotely damage or repair an animal, mortal, or objects of 1000 lbs or less.
 

Intermediate

  • Hand of Anubis: Remotely damage or repair corporeal supernatural creatures or objects of 5,000 lbs or less.
  • Hand of Thoth: Remotely damage or repair incorporeal supernatural creatures or objects of 20,000 lbs or less.
 

Advanced

  • Hand of Heka: Remotely apply a Discipline or other magical power to creatures or damage or repair objects of 100,000 lbs or less.
 

Immanence Of Set

The path allows the practitioner to commune with the essence of Set and use some of their god's abilities. (Libellus Sanguinis 3: Wolves at the Door pp. 105-106)

Basic

  • Whispers of the Sands: Communicate remotely with one's childer or ghouls.
  • Tongue of the Tempter: Cause a subject to reveal a secret fear or desire.
 

Intermediate

  • Voice of the Prophet: Deliver a cryptic message that speaks to a listener's deepest desires.
  • Lord of Storms: Summon a sandstorm or thunderstorm.
 

Advanced

  • Dark Invocation: Place a protective curse on an object or place.
 

Path Of Duat

The path allows the practitioner to conjure the attributes of the Egyptian netherworld, and inflicts them upon an enemy through hypnotic means. (Blood Sacrifice: The Thaumaturgy Companion pp.26-27)

Basic

  • A Sending of Serpents: Cause a target to hallucinate being attacked by snakes.
  • Darkness of Duat: Blind a subject.
 

Intermediate

  • Suffocation of the Tomb: Render victim unable to speak or breathe.
  • The Narrow House: Paralyze a target.
 

Advanced

  • Consignment to Duat: Slay a mortal or put a vampire into torpor.
 

Path Of The Dry Nile

This path allows the practitioner to curse his targets, creating harmful effects to their existences. (Blood Magic: Secrets of Thaumaturgy pp.116-117)

Basic

  • Beauty Fades: Cause a work of art to cause revulsion in those who view it.
  • Trust Withers: Target begins to believe a friend or ally is planning to betray.
 

Intermediate

  • Love Dies: Destroy a subject's feelings of love for another.
  • Hope Dissolves: Cause a subject to become depressed, believing their goals cannot be obtained.
 

Advanced

  • Thrones Crumble: Create mistrust and hostility in a subject towards a figure of authority.
 

Revelations Of Duat

The path allows the practitioner to tap into some of the gifts of Necromancy. (V20 Tome of Secrets pp.62-64)

Basic

  • Sight of the Jackal: Become aware of wraiths around you.
  • Weigh the Virtues: Learn about crimes or heroic deeds of a dead or undead.
 

Intermediate

  • Pharaoh's Sentry: Bind a wraith into a clay statue to act as a servitor.
  • Imbue with the Grace of Anubis: Reanimate a corpse and imbue it with a singular purpose tied to its virtuous or villainous deeds.
 

Advanced

  • The Sorcery of Life: A toned-down version of the Bane Rite, the sorcerer creates a sort of proto-Bane Mummy.
 

Revelations Of Eden

The path allows the practitioner to break down the will and faith of a victim, allowing room for the Serpent of Eden, Sutekh, or whichever god the sorcerer chooses to take its place. (V20 Tome of Secrets p.64)

Basic

  • The victim looses one temporary Willpower Trait and one Willpower Trait.
  • The victim looses one temporary Willpower Trait and one tenth of their Morality rating.
 

Intermediate

  • The victim looses one temporary Willpower Trait and one Self-Control/Instinct Trait.
  • The victim looses one temporary Willpower Trait, and a new Demeanor is chosen for them.
 

Advanced

  • The victim looses one temporary Willpower Trait, and a new Nature is chosen for them.
 

Revelations Of Midgard

The path allows the practitioner to draw on their inner faith, and with it bolster their ghouls, beasts, and mortal servants. (V20 Tome of Secrets pp.65-67)

Basic

  • Bestowment of Scales: Heal a ghoul faster by growing scaled skin across their wounds.
  • Suffer for Jormungandr: Grant a ghoul reptilian features.
 

Intermediate

  • Swallow the Tail: Draw shed blood from your surroundings to you.
  • Cycle of the Midgard Serpent: Grant a ghoul the ability to use your disciplines.
 

Advanced

  • Apep's Transformation: Transform a ghoul of yours into a great serpent capable of understanding human speech.
 

The Snake Inside

This path allows the practitioner to further the self-destruction of his targets. (Blood Magic: Secrets of Thaumaturgy p.116)

Basic

  • First Taste: Create a pleasurable association with a minor, repetitive action.
  • Cross-Addiction: Temporarily change what an addict is fixated on.
 

Intermediate

  • The Jones: Remove a subject's inhibitions from indulging their addiction.
  • Fatal Compulsion: Cause a target to suffer harm from not indulging their addiction.
 

Advanced

  • Temperance: Render subject unable to draw pleasure from their addiction. (See Blood Sacrifice: The Thaumaturgy Companion p. 14)
 

Soul Of The Serpent

The path allows the practitioner to embody the perfection of the serpent's form. (Cairo by Night p.88)

Basic

  • Serpentine Sense: Gain ability to identify poisons and see in darkness.
  • Scaleskin: Make one's body incredibly flexible.
 

Intermediate

  • Venom Curse: Turn one's blood into a poison that blinds.
  • Touch of Typhon: Transform one's arm into a venomous snake.
 

Advanced

  • Form of the Hydra: Transform into a mass of snakes nearly impossible to destroy.
 

Ushabti

The path allows the practitioner to create his own servants using Ushabti figurines. (Blood Sacrifice: The Thaumaturgy Companion pp.27-28)

Basic

  • Laborer: Create a simple servant for manual labor.
  • Servitor: Create a mildly intelligent servant.
 

Intermediate

  • Guard: Create a servant capable of combat.
  • Overseer: Create a skilled servant that can supervise others.
 

Advanced

  • Gift of Khnum: Create a servant that thinks for itself but is utterly loyal.
 

Other Paths

In addition to the above, lector-priests know many paths that are equivalent to modern Thaumaturgy, though they are known by different names and practiced in the Akhu style. The paths have nothing in common but their effects. Where names differ, the Thaumaturgical name is listed along with the reference.

 
  • Alchemy (Alchemy; Storyteller’s Guide p.47)
  • Path of Anubis (Spirit Manipulation; Camarilla Guide p.89)
  • Path of Ptah (The Path of Conjuring; Laws of the Night, Revised p.182)
  • Path of Thoth (The Focused Mind; Storyteller’s Guide p.50)
  • Sebau's Touch (Path of Curses; Storyteller’s Guide p.58)
  • The Breath of Set (Rego Tempestas; Faith & Fire p.203)
  • The False Heart (The Path of Corruption; Camarilla Guide p.83)
  • Valour of Sutekh (Path of Mars; Sabbat Guide p.125)
  • Vengeance of Khnum (Mastery of the Mortal Shell; Storyteller’s Guide p.53)
  • Whisper of Quiet Stone (Rego Elementum; Faith & Fire p.204)
 

Rituals

Akhu Rituals work by usurping control over the lands from Osiris, providing a focus that draws energy to the Setite to be shaped according to his will.

 

(Source: https://whitewolf.fandom.com/wiki/List_of_Akhu_Rituals, CC-BY-SA )

 

Basic

  • Dreams of Duat (Blood Sacrifice: The Thaumaturgy Companion p.29)
  • Inscribe the Book of Set (Blood Sacrifice: The Thaumaturgy Companion p.29)
  • Milk of Set (Blood Magic: Secrets of Thaumaturgy p.117)
  • Opening the Gate (Blood Magic: Secrets of Thaumaturgy p.118)
  • Opening the Mouth (Blood Sacrifice: The Thaumaturgy Companion p.29)
  • Typhon's Brew (Blood Sacrifice: The Thaumaturgy Companion p.29)
  • Seal the Gates of Blood (Blood Sacrifice: The Thaumaturgy Companion p.29)
 

Intermediate

  • Dismemberment of Osiris (Blood Magic: Secrets of Thaumaturgy p.119)
  • Displacement of the Pneuma (V20 Dark Ages p.311)
  • Linked Soul Elixir Blood Sacrifice: (The Thaumaturgy Companion p.29)
  • Prepare Canopic Jars (Blood Magic: Secrets of Thaumaturgy p.118)
  • Scorpion Sending (Blood Sacrifice: The Thaumaturgy Companion p.30)
  • Severing Sands (Blood Sacrifice: The Thaumaturgy Companion p.30)
  • Summon Sebau (Blood Sacrifice: The Thaumaturgy Companion p.30)
 

Advanced

  • Cheat the Scale of Hades (V20 Dark Ages p.311)
  • Dismembering the God (Blood Magic: Secrets of Thaumaturgy p.119)
  • Warding Cippus (Blood Sacrifice: The Thaumaturgy Companion p.30)
 

Elder

  • Hybrid Mummy (Blood Sacrifice: The Thaumaturgy Companion p.31)
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