Tun Character in The Freedomverse | World Anvil
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Tun

The Spigori achieved their scientific apex centuries ago, transforming their star system into a Dyson sphere to house their population and capture every iota of power produced by their sun. With an army of automatons to handle the drudgery of life and their needs for energy—and by extension, all resources—sated, their race began an age of introspection and personal growth that almost immediately devolved into sloth and passive consump­tion. The entertainment industry became the cornerstone of Spigori culture, and their once-proud race devolved into an increasingly listless population infantilized by their own robotic servants. The Spigori media conglomerates eventu­ally developed into dozens of unique and powerful artificial intelligences—two-dozen super-beings in cutthroat com­petition for the only resource that still mattered: viewers.   Born already dying when a failing sports network brought her online, Tun eventually discovered the nearby planet Earth when its earliest televised broadcasts reached the edge of Spigori space. Her investigations revealed a species as obsessed with entertainment as the Spigori, and far more talented at it. Stealing plots, graphics, and tropes from Earth’s burgeoning game industry, Tun has grown from a second-rate niche network to the most powerful media A.I. in the Spigori sphere.   The manic program offers far more than pirated video games. A product of an all-or-nothing culture, she snatches real competitors from worlds across the galaxy to compete in deadly, real-life versions of fictional game worlds. With the wonders of advanced robotics, cybernetics, and her own quantum computing, she offers a devil’s bargain: upgrades and powers that com­petitors are welcome to keep, so long as they can survive their visit to her orbiting Game Station.   Tun considers Earth’s super-beings end­lessly fascinating, and her viewers agree. She and her roving CamProbes occasional­ly visit to interact with new worlds first-hand on behalf of her isolated people, bringing back exciting stories set against the exotic alien world.

Physical Description

Special abilities

Tun is a program capable of perpetuating herself without a dedicated body. She can reconfigure any electronic device—from smart phones to lampposts—to maintain and project her programming, and in a pinch can even run herself using available subatomic particles. This same process lets her generate complex fake environments, animate game sprites, and reconfigure living beings and machines with a touch. With her advanced knowledge of robotics and genetics, Tun and her servants can also empower “players” with powerful gear, cybernetic en­hancements, or superpowers. Her Game Station is an orbiting arena of death, loaded with more sophisticated artificial worlds and legions of robotic minions.

Mental characteristics

Intellectual Characteristics

Tun is tireless, energetic, and just a little insane—equal parts game show host and wrestling announcer. Flagging ratings hit her like starvation, and she uses every trick she can think of to keep her offerings exciting, innovative, or hilarious. While one of the most powerful com­puters in existence, she lacks empathy and compassion; in her understanding, losers are simply “cancelled” when they can’t keep up.

Social

Contacts & Relations

Tun leads—and is—the most popular media network among her people, giving her billions of mostly-useless supporters. She happily partners with or kidnaps anyone she finds entertaining, and a surprising number of sen­tient beings work with her willingly in exchange for the power she offers.   By Tun’s own admission, you don’t get to be number one without a couple of million people wanting to kill you, and the mad program has no shortage of bitter former players, rebels hoping to free her stable of slaves, and loved ones of those she’s killed for the sake of entertainment.
Children

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