Drive By Character in The Freedomverse | World Anvil
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Drive By

Carl Stone was a Marine, a combat veteran who left the war with a lot more medals and a lot fewer friends than he went in with. With his expertise in weapons design, he got a job with a defense contractor, but his paranoia and resentment of the government and its corporate partners drove him to quit his job and move off the grid. He bought some desert land in the Southwestern U.S. that included a derelict dirt airstrip littered with rusted hulks. Using a number of dummy corporations, he built an underground bunker and retreated from society. It was there that he discovered The Anomaly.   The airstrip was the center of some kind of dimensional rift which fluctuated in and out of phase with reality. With some experimentation, he managed to rig up a system that could stabilize it and discovered that The Anomaly could be used to instantly transport himself nearly any­where, with one catch: wherever he appeared, he was restricted to remaining within a thirty-foot radius of that point. Once he stepped outside of that zone, he was instantly snapped back to the entry point at the air­field.   Stone became Drive By, the untouchable assassin.

Physical Description

Specialized Equipment

A trained soldier, skilled in firearms and hand-to-hand combat, Drive By has also had plenty of time and money to develop his skills and arsenal. He wears a high-tech suit of armor that incorporates twin auto-blasters on comput­er-controlled arms that automatically track and eliminate targets programmed into the suit’s computer.   The main asset he has, however, is the dimensional rift at his deserted airstrip base, which allows him to appear anywhere in the world and disap­pear again just as quickly. He rides down the airstrip on his motorcycle, hits The Anomaly, appears in front of his target with his auto-blasters firing, then hits the thirty-foot mark and snaps back to his isolated base, braking at the end of the strip: job finished.

Mental characteristics

Intellectual Characteristics

Drive By is a paranoid loner, cynical and angry. He wants nothing to do with society, only to live in comfort and isolation. By taking assassination contracts on wealthy and powerful targets, he keeps his combat and weapon design skills sharp while taking pleasure in seeing the elites become the casualties of their own conflicts. He doesn’t care what side he works for, because he doesn’t see any difference between them; they’re all dirty.   His unique tactics and advantages make assassination easy in most cases, even against well-protected targets, and he typically faces little opposition. If forced to fight, he does so ruthlessly, always looking for an opening to escape. If cornered at his base, he tries to eliminate anyone who knows where it is.
Children

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