Doubletime Character in The Freedomverse | World Anvil
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Doubletime

Allison Arbor (a.k.a. Ally)

Ally was an only child, doted on by her parents and given everything she ever wanted. She grew up to become a self-centered, entitled little princess... at least until the symptoms of her accelerated metabolism became apparent shortly after entering puberty. Then all of her family’s money went toward paying for doctors and specialists and trips around the country and the world for examinations and treatments. By the age of 16 she looked like she was 20, and doctors saw no way to slow her down. They predicted she would die of old age by the time she hit 35.   Ally and her family searched for years to find a cure for her rapid aging, but found only disappointment, especially when her parents split up over money issues and blaming each other for giving Ally her disorder. After that, at age 21 (but looking closer to 30), Ally gave up. She moved to Emerald City to get a fresh start and began attending school. She also took the opportunity to create a costumed alter ego to live out the life of hedonism she’d been craving for years. To her, it felt like coming home.

Physical Description

Special abilities

Doubletime’s high-speed metabolism chews through poisons like mild irritations and gives her higher-than-normal resistance to most Fortitude effects. Adding her incredible speed to her fists gives her a powerful array of punching attacks, and she has learned how to fling small objects (like pennies) as fast as bullets. She also loves to play “Hide and Seek”, vanishing from view and attacking from a new direction and—given the distance she can travel in a single move—she has no problem frustrating opponents. Doubletime relies heavily on her tremendous speed and reaction time to avoid getting tagged in a fight (although her mutant physiology is also pretty tough). She likes to toy with and lord it over her opponents, so long as she’s confident they can’t lay a finger on her. The moment that changes, her first inclination is to run away as fast as she can, which is usually enough to escape most forms of pursuit.

Mental characteristics

Intellectual Characteristics

Once upon a time, Ally was a kind, insightful young girl; she was shallow and materialist, too, but basically a good person. Now she indulges in completely selfish behavior. She’s an adrenaline junkie who fears boredom more than death. So far in her criminal career she hasn’t killed anyone, but as her actions grow more and more reckless it may only be a matter of time.
Children
Gender
Female

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