"Players assume the role of imaginary characters they create, based on statistics derived from a set of predefined rules, with personalities and motivations of the players choice, with the intent of executing the desires and actions of said character within an imaginary world, as created and controlled by a Game Master utilizing the same predefined rules set, with the express purpose of having wondrous adventures in fantastic situations and collectively creating a narrative experience. Dice are usually used to inject a random element to the outcomes of the actions taken by the characters." - Guy Sclanders