Gore
Name
- Gore.
Description
- The attacker makes an attack with their horns, attempting to pierce their target. If the attacker is of one or more size larger than the target, they can attempt to throw the target. This attack can be combo'd with the charge attack. Attackers size large or bigger add on their might (strength) modifier to the damage.
Damage
- 1d8.
Damage Modifier
- Strength.
Duration
- One turn.
Saving Throw
- Might (12).
Type
- Piercing.
Requirements
- Horns.
- Antlers.
Availability
- As many times as the attacker wants.
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