Fire Elemental Species in THE DREAMHUSK | World Anvil
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Fire Elemental

Abilities
  • Burning Touch - Fire elementals are hot to the touch! If an enemy makes a physical attack against them, or otherwise comes in contact, they take 1d10 fire damage. Friendly characters are unbothered by the elementals form, and may only experience a sensation not unlike moving-water, and intense heat.
  • Ignite - Elementals can ignite flammable objects at will, provided they are touching them.
  • Illuminant - Fire elementals give off their own light in a 30ft radius around themselves.
  • Lightweight - Fire elementals are are light enough to levitate several feet above the ground, and take no fall damage.
  • Plasma Form - Fire elementals are made of a non-solid, plasma based form, such as fire. As a result, they may pass through areas as narrow as 1 inch wide without issue.
 
Ability Modifiers
  • +2 to Enlightenment.
  • +1 to Allure.
 
Permanence
16 (Neutral)
 
Attacks
  • Breath Weapon: Fire - The elemental breaths a plume of flame in a 20ft long cone towards their target. This plume ignites flammable objects and deals critical damage to plant-based species unless they make a reflex (dexterity) saving throw of 17. If they succeed, they take regular damage. This attack deals 5d6 fire damage plus the elemental's might (strength) modifier, and must recharge for 5 turns after being used.
  • Burning Touch - The elemental touches or comes in contact with their enemy, dealing 1d10 fire damage for the turn. This attack is based on the Burning Touch ability.
  • Fireball - The elemental shoots a fireball from their palm, dealing 1d6 fire damage for each time they hit with this. Fireball can be dual-cast (it can be a double-attack, making it 2d6).
 
Resistances
  • Bludgeoning.
  • Piercing.
  • Slashing.
 
Condition Immunities
  • Fire.
  • Paralyzed.
  • Poison.
  • Unconscious.
 
Weaknesses
  • Water.
 
DREAM Score
  • D - 17 (+3)
  • R - 16 (+3)
  • E - 10 (+0)
  • A - 11 (+0)
  • M - 16 (+3)
 
Exp
700
 
Hit Points
3d6 +Resistance Modifier.
 
Languages
  • None.
 
Proficiency
  • Intimidation.
 
Size
  • Medium.
 
Speed
  • Average.

Basic Information

Anatomy

Core: Fire elementals don't have organs, however, they do have a core, which is their power source. This core is usually located inside of an elemental's torso, and can be made from a number of materials, such as obsidian, or flame aura quartz. If an elemental's core is damaged, this can cause them to lose control of their functions, or potentially kill them.
 
Head: While fire elementals do not have to have a head, they have a tendency to imitate those of humanoids. These heads are incredibly basic, tending to not have ears or other features, though the flames which come off of the top give the appearance of hair.
 
Limbs: Fire elementals are bipedal, typically having two legs, which they walk on, and two arms. Their legs end in apparently sharp tips, and their arms tend to end in tips as well, though, fire elementals are able to form prehensile (grasping) hands, usually with five digits.

Genetics and Reproduction

Creation: Fire elementals are created by mages using a base element, or core, and imbued with magic. Once their form is constructed, they are then animated by spell or artifact, and given a purpose.
Reproduction: Fire elementals are unable to reproduce, as they are constructs, and are made rather than born.

Dietary Needs and Habits

Diet: While fire elementals don't have to eat, they can consume flammable items, such as wood, to temporarily gain a burst of energy.

Additional Information

Uses, Products & Exploitation

Uses: Typically, fire elementals are used for battle, whether it be defensive or offensive. This makes them a common construct for use in wars.
Lifespan
Indefinite.
Average Height
8'2" ft.
Average Weight
0.661387 lbs.
Body Tint, Colouring and Marking
Coloration: Most commonly, fire elementals are a mix of red, orange, yellow, and white, or blue, depending on the intensity of their flame. However, if other substances are added to their cores, they can be purple, green, carmine (dark red), or peach (light pink).

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