Cleric Cantrips in The Cleansed Realm | World Anvil
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Cleric Cantrips

Guidance (C)

 
LEVEL
Cantrip
CASTING TIME
1 Action
RANGE/AREA
Touch
COMPONENTS
V, S
DURATION
(C) 1 Minute
SCHOOLD
Divination
ATTACK/SAVE
None
DAMAGE/EFFECT
Buff
You touch one willing creature. Once before the spell ends, the target can roll a d4 and add the number rolled to one ability check of its choice. It can roll the die before or after making the ability check. The spell then ends.    

Light

 
LEVEL
Cantrip
CASTINT TIME
1 Action
RANGE/AREA
Touch (20 ft. circle)
COMPONENTS
V, M*
DURATION
1 Hour
SCHOOL
Evocation
ATTACK/SAVE
DEX Save
DAMAGE/EFFECT
Creation
You touch one object that is no larger than 10 feet in any dimension. Until the spell ends, the object sheds bright in a 20-foot radius and dim light for an additional 20 feet. The light can be colored as you like. Completely covering the object with something opaque blocks the light. The spell ends if you cast it again or dismiss it as an action.   If you target an object held or worn by a hostile creature, that creature must succeed on a Dexterity saving throw to avoid the spell.   *(a firefly or phosphorescent moss)    

Mending

 
LEVEL
Cantrip
CASTING TIME
1 Minute
RANGE/AREA
Touch
COMPONENTS
V, S, M*
DURATION
Instantaneous
SCHOOL
Transmutation
ATTACK/SAVE
None
DAMAGE/EFFECT
Utility
This spell repairs a single break or tear in an object you touch, such as a broken chain link, two halves of a broken key, a torn cloak, or a leaking wineskin. As long as the break or tear is no larger than 1 foot in any dimension, you mend it, leaving to trace of the former damage.   This spell can physically repair a magic item or construct, but the spell can't restore magic to such an object.   *(two loadstones)    

Resistance (C)

 
LEVEL
Cantrip
CASTING TIME
1 Action
RANGE/AREA
Touch
COMPONENTS
V, S, M*
DURATION
(C) 1 Minute
SCHOOL
Abjuration
ATTACK/SAVE
None
DAMAGE/EFFECT
Buff
You touch one willing creature. Once before the spell ends, the target can roll a d4 and add the number rolled to one saving throw of its choice. It can roll the die before or after making the saving throw. The spell then ends.   *(a miniature cloak)    

Sacred Flame

 
LEVEL
Cantrip
CASTING TIME
1 Action
RANGE/AREA
60 ft.
COMPONENTS
V, S
DURATION
Instantaneous
SCHOOL
Evocation
ATTACK/SAVE
DEX Save
DAMAGE/EFFECT
Radiant
Flame-like radiance descends on a creature that you can see within range. The target must succeed on a Dexterity saving throw or take 1d8 radiant damage. The target gains no benefit from cover for this saving throw.   The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8)
 

Spare the Dying

 
LEVEL
Cantrip
CASTING TIME
1 Action
RANGE/AREA
Touch
COMPONENTS
V, S
DURATION
Instantaneous
SCHOOL
Necromancy
ATTACK/SAVE
None
DAMAGE/EFFECT
Healing
You touch a living creature that has 0 hit points. The creature becomes stable. This spell has no effect on undead or constructs.
 

Thaumaturgy

 
LEVEL Cantrip CASTING TIME 1 Action RANGE/AREA 30 ft. COMPONENTS V
DURATION 1 Minute SCHOOL Transmutation ATTACK/SAVE None DAMAGE/EFFECT Control
You manifest a minor wonder, a sign of supernatural power, within range. You create one of the following magical effects within range:
  • Your voice booms up to three times as loud as normal for 1 minute.
  • You cause flames to flicker, brighten, dim, or change color for 1 minute.
  • You cause harmless tremor in the ground for 1 minute.
  • You create an instantaneous sound that originates from a point of your choice within range, such as a rumble of thunder, the cry of a raven, or ominous whispers.
  • You instantaneously cause an unlocked door or window to fly open or slam shut.
  • You alter the appearance of your eyes for 1 minute.
If you cast this spell multiple times, you can have up to three of its 1-minute effects active at a time, and you can dismiss such an effect as an action.    

Toll the Dead

 
LEVEL
Cantrip
CASTING TIME
1 Action
RANGE/AREA
60 ft.
COMPONENTS
V, S
DURATION
Instantaneous
SCHOOL
Necromancy
ATTACK/SAVE
WIS Save
DAMAGE/EFFECT
Necrotic
You point at one creature you can see within range, and the sound of a dolorous bell fills the air around it for a moment. The target must succeed on a Wisdom saving throw or take 1d8 necrotic damage. If the target is missing any of its hit points, it instead takes 1d12 necrotic damage.   This spell's damage increases by one die when you reach 5th level (2d8 or 2d12), 11th level (3d8 or 3d12), and 17th level (4d8 or 4d12).    

Word of Radiance

 
LEVEL
Cantrip
CASTING TIME
1 Action
RANGE/AREA
5 ft.
COMPONENTS
V, M*
DURATION
Instantaneous
SCHOOL
Evocation
ATTACK/SAVE
CON Save
DAMAGE/EFFECT
Radiant
You utter a divine word, and burning radiance erupts from you. Each creature of your choice that you can see within range must succeed on a Constitution saving throw or take 1d6 radiant damage.   The spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).   *(a holy symbol)

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