Blackhorn Gang Requisition Gear
Ranged Weapons Requisition:
The Blackhorn Gear Wrangler can arrange for the following ranged weapons. Being caught carrying or using pretty much any weapon will land a Blackhorn in hot water, so it's best to be armed to the teeth and go down fighting rather than get taken alive.
Standard ammo can be requisitioned normally as per p167 'Standard Ammunition'
- The Bow and Crossbow are "Sporting Equipment" and are more readily available, but gangers using them are low tier.
- The Imperial Autogun, and Stub Automatic is smuggled in from the Imperial Quarter.
- The K77 Shotgun is military and custodian hardware stolen from depot.
- The Pump Shotgun, Hand Cannon, Street M9, and Stub Revolvers are made in gang-shops.
- The Hybex, Web Pistol, and Flamer are industrial tools repurposed and retrofitted as weapons.
- Everything else is smuggled in from elsewhere or from old collections.
- Ancient Blaster Pistol is from a private collection and fires blasts of super-heated gas with devastating results
- Ancient Laspistol is an heirloom weapon, clearly heavily upgraded from its original form and capable of significant damage
- Heavy Calibre Cannon is a military-grade cannon that fires massive projectiles in three-round bursts.
- 4-Shotgun pistol is essentially 4 barrels the size of shotgun shells attached to a stub-revolver frame. It fires all 4 shells each shot. (NOTE: 1 ammo represents 4 shotgun shells)
Name |
Class |
Range |
RoF |
Dmg |
Pen |
Clip |
Rld |
Special |
Wt |
Availability |
Imperial Autogun |
Basic |
90m |
S/3/10 |
1d10+3 (I) |
0 |
30 |
Full |
- |
3.5kg |
Very Rare |
K77 Auto-Shotgun |
Basic |
25m |
S/3/- |
1d10+4 (I) |
0 |
15 |
Full |
Scatter |
6.5kg |
Extremely Rare |
Stub Automatic |
Pistol |
30m |
S/3/- |
1d10+3 (I) |
0 |
9 |
Full |
- |
1.5kg |
Extremely Rare |
Bow |
Basic |
30m |
S/-/- |
1d10 (R) |
0 |
1 |
Half |
Primitive (6), Reliable |
2kg |
Scarce |
Crossbow |
Basic |
30m |
S/-/- |
1d10 (R) |
0 |
1 |
2 Full |
Primitive (7) |
3kg |
Scarce |
Lasgun |
Basic |
100m |
S/3/- |
1d10+3 (E) |
0 |
60 |
Full |
Reliable |
4kg |
Extremely Rare |
Grenade Launcher |
Basic |
60m |
S/-/- |
Ammo Type |
Sp |
6 |
2 Full |
Ammo Type |
12kg |
Rare |
M-BAR Rifle |
Basic |
100m |
S/2/6 |
1d10+3 (I) |
0 |
24 |
Full |
|
5kg |
Rare |
Hybex Cutting Beam |
Heavy |
10m |
S/-/- |
1d10+6 (E) |
10 |
4 |
2 Full |
Overheats, Recharge |
20kg |
Very Rare |
Stub Revolver |
Pistol |
30m |
S/-/- |
1d10+3 (I) |
0 |
6 |
2 Full |
|
1.5 |
Scarce |
Pump Shotgun |
Basic |
30m |
S/-/- |
1d10+4 (I) |
0 |
8 |
2 Full |
Scatter |
5kg |
Scarce |
Hand Cannon |
Pistol |
35m |
S/-/- |
1d10+4 (I) |
2 |
5 |
2 Full |
|
3kg |
Rare |
Street M9 |
Pistol |
25m |
-/-/8 |
1d10+1 (I) |
0 |
24 |
Full |
Unreliable |
2.5kg |
Scarce |
Web Pistol |
Pistol |
30m |
S/-/- |
- |
0 |
1 |
Full |
Snare |
3.5kg |
Very Rare |
Flamer |
Basic |
20m |
S/-/- |
1d10+4 (E) |
2 |
6 |
2 Full |
Flame, Spray |
6kg |
Scarce |
Bolas |
Thrown |
10m |
S/-/- |
- |
0 |
1 |
- |
Inaccurate, Snare (1) |
1.5kg |
Average |
Ancient Blaster Pistol |
Pistol |
30m |
S/2/- |
1d10+6 (E) |
6 |
10 |
3 Full |
Maximal, Overheats |
4kg |
Near Unique |
Ancient Laspistol |
Pistol |
20m |
S/2/- |
1d10+4 (E) |
7 |
40 |
2 Full |
- |
4kg |
Near Unique |
Heavy Calibre Cannon |
Heavy |
300m |
-/3/- |
3d10+8 (I) |
6 |
24 |
2 Full |
Reliable |
40kg |
Near Unique |
4-Shotgun pistol |
Pistol |
15m |
S/-/- |
1d10+4 (I) |
0 |
1 |
2 Full |
Spray |
2kg |
Rare |
Grenades Requisition:
The Blackhorn Gear Wrangler can arrange for the following grenades. Grenades are
highly illegal, but very fun. The Blackhorn frown on asset damage, so members are urged to only blow up rival territory.
- Improvised Explosives are most commonly thrown like a grenade, but can be planted like a bomb if someone is skilled enough.
- Choke Grenades are stolen from Custodian Enforcers and intended for riot control.
- Fire bombs are improvised in various ways, often a glass bottle of fuel with a crude fuse or burning rag.
Name |
Class |
Range |
RoF |
Dam |
Pen |
Clip |
Special |
wt |
Availability |
Choke Grenade |
Thrown |
SBx3 |
S/-/- |
Special |
0 |
1 |
Blast (3) |
.5kg |
Rare |
Improvised Explosive |
Thrown |
SBx3 |
S/-/- |
2d10 (X) |
0 |
1 |
Blast (3) |
1kg |
Scarce |
Fire Bomb |
Thrown |
SBx3 |
S/-/- |
1d10+2 (E) |
0 |
1 |
Blast (2), Flame |
1kg |
Common |
Melee Weapons Requisition:
The Blackhorn Gear Wrangler can arrange for the following melee weapons.
Duelling is common among most gangs, though the rules are somewhat vaguely applied in inter-gang fights, within gangs duels are a common and fashionable way of asserting oneself.
- The Neo-Hoplite Sword is common Across Tantalus and is legal to carry, but a sign of low status amongst Blackhorn members.
- Knives are considered a 'tool' or 'utility item' and almost every citizen will carry at least one of some type, some openly, some in pockets, etc.
- The Chain weapons are manufactured in the Imperial Quarter and are new to Tantalus, though gaining popularity far faster than they can be smuggled out of the Imperial Quarter.
Name |
Class |
Range |
Dmg |
Pen |
Special |
Wt |
Availability |
Neo-Hoplite Sword |
Melee |
- |
1d10 (R) |
2 |
Balanced, Mono |
3kg |
Common |
Club |
Melee |
- |
1d10 (I) |
0 |
Primitive (7) |
2kg |
Plentiful |
Knife |
Melee/Thrown |
5m |
1d5 (R) |
0 |
- |
1kg |
Plentiful |
Stasis Sword |
Melee |
- |
1d10 (R) |
3 |
- |
.5kg |
Extremely Rare |
Chainsword |
Melee |
- |
1d10+2 (R) |
2 |
Balanced, Tearing |
6kg |
Extremely Rare |
Chain Axe (two handed) |
Melee |
- |
1d10+4 (R) |
2 |
Tearing |
13kg |
Extremely Rare |
Chainblade |
Melee |
- |
1d10+1 (R) |
1 |
Tearing |
2kg |
Extremely Rare |
Gear Requisition:
The Blackhorn Gear Wrangler can arrange for the following gear, tools and drugs.
Name |
Descr. |
Weight |
Availability |
Tattoo |
Various Styles |
- |
Abundant |
Combat Vest |
p170 Core rules |
2kg |
Rare |
Wristcomm |
Integrated Chrono, dataslate, crypto-wallet, datanet-link, local comm gear, camera in a bio-security linked wristband. Poor Quality versions are bulky and take up most of the forearm. Good Quality versions are wide, discreet wristbands with hololithic displays and can be set up to accept voice-operation commands. Best quality versions can be a finger ring or bracelet or built into clothing and have entirely hololithic multi-purpose displays, as well as all the usual functions. |
.5kg |
Average |
Concealed Holster |
P170 core Rules |
1kg |
Scarce |
|
|
|
|
Recaf |
p173 Core Rules |
- |
Scarce |
Lho-Sticks |
P173 Core rules |
- |
Plentiful |
Ration Pack |
p173 Core rules |
2kg |
Very Rare |
Slaught |
P174 Core rules |
- |
Average |
Stimm |
P174 core Rules |
- |
Average |
Tranq |
P174 Core rules |
- |
Average |
Silver |
The hot new drug known as "super Mithril" |
|
Rare |
Mithril |
An older, but very popular drug |
|
Rare |
Greens |
Tranquilisers, medical, but still a good time. |
|
Rare |
Toolkit (small) |
A 40x10x10cm plastek or metal case filled probes, blades, hooks, small tools, and socket-plugs. They are ideal for coaxing operation from recalcitrant machinery, repairing damaged devices, and in general bending errant machine spirits to the will of the user. A character requires a Toolkit to make Tech-Use tests for repairing/jury rigging/fixing anything. |
3kg |
Common |
Toolkit (Large) |
A 50x20x20cm plastek or metal case filled probes, blades, hooks, small tools, and socket-plugs. They are ideal for coaxing operation from recalcitrant machinery, repairing damaged devices, and in general bending errant machine spirits to the will of the user. A character requires a Toolkit to make Tech-Use tests for repairing/jury rigging/fixing anything. a Large Toolkit grants the user a +10 bonus when making a Tech-Use test where tools would be needed. |
5kg |
Scarce |
Glow-Globe/Stablight |
P176 Core Rules |
.5kg |
Abundant |
Inhaler/Injector |
P176 Core Rules |
.5kg |
Common |
Armour Requisition:
The Blackhorn Gear Wrangler can arrange for the following Armour. The more armour a ganger wears the longer they live, but it's considered cowardly to armour up. Most high-level gangers wear concealed or implanted armour, a sign of status.
- Implanted plating is cyberware armour inserted under the skin. It's made of a high-tech alloy and, if implanted by a skilled individual, cannot be seen.
Name |
Location covered |
AP |
Max Ag. |
Weight |
Availability |
Bodyglove |
Arms, Body, Legs |
2 |
- |
5kg |
Very Rare |
Flak Vest |
Body |
3 |
60 |
5kg |
Rare |
Tough Clothing |
Arms, Body, Legs |
1 |
- |
4kg |
Average |
Implanted Plating |
Any (pick) |
2 |
- |
2kg |
Rare |
Implanted High-End Plating |
Any (pick) |
4 |
- |
2kg |
Very Rare |
Favour Requisition:
The Blackhorn can provide the following favours to members.
Type |
Example |
Effect |
Availability |
Hit |
Having a meddlesom Custodian killed |
Get someone dead |
Extremely Rare |
Cyberware |
Installing Cybernetics |
Get cool new cybergear plugged in |
Average |
Junk |
crush that stolen care into a cube |
Getting rid of pesky evidence |
Scarce |
Snitch |
Find out what the local custodian did last week |
Get info on a rival or a target |
Very Rare |
Breakout |
In Jail? We can fix that for you |
In Jail? We can fix that for you |
Extremely Rare |
Entry for WorldEmber 2021
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