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Terim

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The world of Terim (Placeholder), currently focused on the continent of Cerulan (Placeholder).   In the northwest a civil war between wood elves and high elves is about to happen. The high elves want to advance their magical technology even more, moving into evergrowing cities, while the wood elves still cling to the woods and the spirits.   The steppes in the southwest are inhabited by orc tribes as well as multiple feral nomads. They keep raiding the [HRE KINGDOMS] to the west. These kingdoms form a loose alliance that protects each other, though the [KINGDOM THAT BORDERS STEPPES] Kingdom is slowly gaining power, getting ready to claim the land.   [HRE KINGDOMS] These kingdoms form a loose alliance. Over the time the many races have scattered all over the kingdoms, but there are still central areas for each race. The humans however suffered a tragedy, losing most of their cities to a powerful mage. They received close to no support from the other races, causing them to unite and form their own Kingdom called [HUMAN EMPIRE NAME]. Currently settled in the east, they view almost all races with hostility. Only the dwarves are accepted, considering they need their materials.   The corrupted lands The former lands of the humans are now corrupted, plagued by roaming undead. Noone has ventured into those lands yet, as there are powerful undead rumored to be further in.   Magic is uncommon to rare, Kings and some dukes will employ a mage. Those are usually of average power. In battle they are devastating, but you wont see too many.   The gods are known and worshipped, divine magic is more common, though mainly granted to priests and paladins. They are healers, and even some villages have their own healer.