Grumm the Brute Character in Tel'marún | World Anvil
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Grumm the Brute

Top-knotted and ready to rumble, Grumm grins down his foes, a white-hot rage in his eyes. His anger is electric... literally. Letting out a violent shout, lightning sparks off his body striking enemies around him, his own personal storm. He brings his great axe down again and again, relentlessly slashing down his enemies with little regard for his own safety.   Grumm, burling half-orc, wears little armor beyond the animal skins of beasts he hunted and skinned himself. A long necklace of teeth hangs around his neck, trophies from enemies past.
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Grumm the Brute

Barbarian 5 Class & Level
Outlander Background
Half-Orc Race
Chaotic Neutral Alignment

Strength 18
+4
Dexterity 12
+1
constitution 16
+3
intelligence 10
+0
wisdom 10
+0
charisma 10
+0
Total Hit Dice 5
Hit Die 1d12+3
3 proficiency bonus
13 Passive perception
7 Strength
1 Dexterity
6 Constitution
0 Intelligence
0 Wisdom
0 Charisma
saving throws
1 Acrobatics
3 Animal Handling
0 Arcana
7 Athletics
0 Deception
0 History
0 Insight
3 Intimidation
0 Investigation
0 Medicine
0 Nature
3 Perception
0 Performance
0 Persuasion
0 Religion
1 Sleight of Hands
1 Stealth
3 Survival
skills
14
AC
52
Hit Points
1
Initiative
40ft
Speed
Common, Orc, Giant

Light, medium armor, shields, simple & martial weapons

Drums
Proficiencies
Great Axe+71d12+4 1d20+7 1d12+4 Slashing
Hand Axe (x3)+71d6+4 1d20+7 1d6+4 Slashing
Longbow+41d6+4 1d20+7 1d6+4 Piercing
Great Axe Attack: +7 1d20+7 1d12+4 Slashing Damage: 1d12+4
Hand Axe (x3) Attack: +7 1d20+7 1d6+4 Slashing Damage: 1d6+4
Longbow Attack: +4 1d20+4 1d6+4 Piercing Damage: 1d6+4 Attacks

Spellcasting
  • Potion of healing x 2
    Explorer's pack
    Hunting Trap
    Bear Claw Necklace
    Traveler's Clothes
    Torch & Drums
    Tooth Necklace
    Antitoxin x3
    Ring of Acid Resistance
    Scroll of Entanglement
    2 gems worth 10 gp each
    2 pouches
    2 vials

Equipment

Personality Traits

Ideals

Bonds

Flaws
Darkvision

Relentless Endurance: When reduced to 0 hp, you drop to 1 hp instead. Once per long rest.

Unarmored Defense

Rage: 3 rages
  • Advantage on strength/saving throws
    +2 rage damage with strength
    Resistance to bludgeoning, piercing, slashing damage
    Lasts 1 minute


Wanderer:
  • Recalls gender layout of terrain, settlements, and other features
    Can find food & water for me + 5 each day


Reckless Attack

Dangersense: Advantage on Dex saving throws

Path of the Storm Herald
Lightning Aura: 10 ft, 1 target takes 1d6 lightning damage or half on success
Features & Traits
This article has no secrets.

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