Lewyse
Physical Description
Special abilities
Mental characteristics
Employment
Personality Characteristics
Motivation
help people and protect the forest
Small Halfling (Stout) Silverpaw Paladin , Neutral Good
CHA DC10 MOD+2
Brave.You have advantage on saves against being frightened. Halfling Nimbleness.Move through the space of larger creatures. Lucky.Reroll 1s on d20. Lay on Hands.You have a healing pool of 20 HPs, with it you can heal a creature or expend 5 points to cure disease or neutralize poison (use 20 times/long rest). Divine Smite.When you hit with melee weapon attack, you can expend 1 X-th level spell slot to deal extra (X+1)d8 radiant damage, up to 5d8. Additional d8 on fiend or undead. Dueling Fighting Style.When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon. Spear Mastery.Though the spear is a simple weapon to learn, it rewards you for the time you have taken to master it. You gain the following benefits. You gain a +1 bonus to attack rolls you make with a spear. When you use a spear, its damage die changes from a d6 to a d8, and from a d8 to a d10 when wielded with two hands. (This benefit has no effect if another feature has already improved the weapon’s die.) You can set your spear to receive a charge. As a bonus action, choose a creature you can see that is at least 20 feet away from you. If that creature moves within your spear’s reach on its next turn, you can make a melee attack against it with your spear as a reaction. If the attack hits, the target takes an extra 1d8 piercing damage, or an extra 1d10 piercing damage if you wield the spear with two hands. You can’t use this ability if the creature used the Disengage action before moving. As a bonus action on your turn, you can increase your reach with a spear by 5 feet for the rest of your turn.
Spear. Melee Weapon Attack: +5 to hit, reach 5ft(10ft w/bonus action). one target. Hit: 8 (1d8+2+2) piercing damage.
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