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Locathah

Featured in Ghosts of Saltmarsh, these resilient and proud fish-folk have endured war, slavery, and mistreatment at the hands of other aquatic creatures. They dwell in submerged tribal communities along seacoasts, and hunt both above and below the water.  

Locathah Rising

Locathah

ability score increase: Choose one of: (a) Choose any +2; choose any other +1 (b) choose three different +1
age: Locathah mature to adulthood by the age of 10 but have been known to live up to 80 years.
Size: Medium
speed: You have a base walking speed of 30 feet, and a swimming speed equal to your walking speed.
Languages:
race features:
Natural Armor. You have tough, scaly skin. When you aren't wearing armor, your AC is 12 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield's benefits apply as normal while you use your natural armor.   Observant & Athletic. You have proficiency in the Athletics and Perception skills.   Leviathan Will. You have advantage on saving throws against being charmed, frightened, paralyzed, poisoned, stunned, or put to sleep.   Limited Amphibiousness. You can breathe air and water, but you need to be submerged at least once every 4 hours to avoid suffocating.

Locathah in Tarana

  The Locathah were the first race to be exploited by races of the land, layign the first brick on the road to the Blue War. As a result of the war, Locathah are a populace race living in the now Altairan Gulf. They can be found as far south as the Opal Islands, and as far north as the Chasm Sea.

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