Nulil Ethnicity in Sundered Cosmos | World Anvil
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Nulil

Adapted from Pathfinderwiki- Pahmet
The Nulil, also known as land dwarves, are a dwarven culture native to Havril. They are distinguished from other dwarves by their dark bronze skin.

Naming Traditions

Feminine names

Mara, Menefer, Nisid, Seherab

Masculine names

Awib, Ankhef, Dhiv, Tenuk

Family names

Glyphkeeper, Honorbeard, Ninsab, and Tombguard.

Culture

Culture and cultural heritage

Society

According to their legends, the Nulil were messengers from the gods. However, many believe they were more likely servants or slaves. Rumor holds that the Nulil guard the royal tomb of an entire Havril dynasty.   Regardless of the legends and mysteries that surround the origin of the land dwarves, the rulers of ancient Havril sought advice from the long-lived Nulil. Goodly and compassionate leaders who earned the Nulil's respect also gained their service as courageous and competent bodyguards.

Shared customary codes and values

Religion

  The Nulil worship the , particularly Tenukha, then Dhivkuz, and Khalmud. With their connections to sanctifying the dead and their tombs and cleansing them of undead interlopers, many Nulil also venerate Marapha.

Major organizations

Nulil have settled across Geiddnir with some settling near lairs of sphinxes whose counsel they seek.
  • Havril- The Nulil claim underground parts of Havril's southwest as their sovereign territory and are hostile toward disrespectful or threatening outsiders, allegedly on the orders of an ancient dwarven king of which no known records exist. This ancient and complex code is known only to the Nulil and often befuddles outsiders. The hostile Brazen Frontier is rife with Gnolls and slavers, both of which the Nulil meet in battle. Most, however, help others in need, and otherwise simply pray and perform rituals near the tombs and necropolises of the ancient kings they once served. Many of these Nulil hold the sanctity of these honored dead above all else.
    • Many Nulil dwell near the monastic city of Ela. Ela is home to the dwarves' wise brothers, the Elat, and the place where they study their ancient fighting style, an unarmed version of the Nulil's hammer mastery.
  • Hoicheungia
  • Siumun
  • Shuntauen
Parent ethnicities
Related Organizations
Related Locations

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Death Warden Dwarf
TRAIT

Requirements Dwarf Ancestry
Description Your ancestors have been tomb guardians for generations, and the power they cultivated to ward off necromancy has passed on to you. 
Applications If you roll a success on a saving throw against a necromancy effect, you get a critical success instead.

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