Garfan Naohako
Soldiers commissioned to protect the denizens of Garfan.
Structure
Hirelings
Law-abiding citizens of Gafran may request hired hands from the Naohako. Watch commanders will commission hirelings to individuals with an Ignored reputation. These Companions are expected to be provided a weekly stipend depicted on the table and generally expect a share of the spoils from a successful mission.Level 1st Wage 36 GP Glade Guard
Glade Guard
Guard - Officer 1
LAWFUL NEUTRALMEDIUMHUMANHUMANOID
Guards are rank-and-file members of a town watch or city guard, trained to look for trouble, take down criminals, and follow orders. They are a match for only the most fledgling of adventurers and criminals, but, given time, the settlement can usually muster them in numbers sufficient to neutralize most threats. | |
Perception | Expert (8 to find concealed objects) |
Languages | Common |
Skills | Athletics Trained , Intimidation Expert , Legal Lore Trained , |
STR +4 , DEX +2 , CON +2 , INT +0 , WIS +2 , CHA -1 | |
Items | Items club, crossbow (10 bolts), dagger, sap, scale mail, signal whistle |
AC | 18 |
Saving Throws | Fort +7, Ref +5, Will +5 |
HP | 20 |
Speed | 25 ft |
Melee | Club expert +4 / -1 ] , Damage Bludgeoning Sap expert +5 / +2 ] , (agile, nonlethal) Damage Bludgeoning |
Ranged | Crossbow expert +2 / -3 ] (range increment 120 feet, reload 1), Damage Piercing |
Special Abilities |
|
Level 3rd Wage 108 GP Watch Officer
Watch Officer - Officer 3
WHITEMEDIUMHUMANOID
Watch officers are assigned to a certain area within a city or community. Often leading a small team of lower-ranking guards, they patrol those areas to maintain order and enforce laws. Watch officers get the job done, though their methods are not always gentle or kind. Because the watch officer is responsible to their superiors for their area, they sometimes need to make tough decisions between justice and effectiveness. Recall Knowledge - Humanoid (Society): DC 18 Unspecific Lore: DC 16 Specific Lore: DC 13 | |
Perception | +8 ( +9 to Sense Motive) |
Languages | Common |
Skills | Athletics +11 , Diplomacy +6 , Intimidation +9 , Legal Lore +7 , Society +5 |
STR +4 , DEX +1 , CON +3 , INT +0 , WIS +1 , CHA +1 | |
Items | breastplate, crossbow (20 bolts), dagger, signal whistle, steel shield (Hardness 5, 20 HP, BT 10), Warhammer |
AC | 20 |
Saving Throws | Fort +10, Ref +6, Will +8 |
HP | 45 |
Speed | 25 ft |
Melee | Warhammer +13 +8 / +3 ] (Shove) Damage Bludgeoning |
Ranged | Crossbow +10 +5 / +0 ] (range increment 120 feet, reload 1), Damage Piercing |
Special Abilities | Air of Authority (aura, emotion, mental) 10 feet. Creatures in the aura who are the same or lower level than the watch officer take a -2 status penalty to their Will DC against the watch officer's attempts to Coerce or Demoralize them. Bravery When the watch officer rolls a success on a Will save against a fear effect, they get a critical success instead. In addition, any time they gain the frightened condition, reduce its value by 1. Attack of Opportunity Shield Block Sudden Charge Frequency once per round; Effect The watch officer Strides twice. If they end their movement within melee reach of at least one enemy, they can make a melee Strike against that enemy. |
Source Gamemastery Guide pg. 234 |
Expert Companions
Allies of the Hvara may request Experts from the Naohako. Watch Commanders will commission Expert Companions to individuals with a Liked reputation. These Companions are expected to be provided a weekly stipend depicted on the table and generally expect a share of the spoils from a successful mission.Level 5th Wage 288 GP Elvish Officer
Elvish Officer - Officer 5
UNCOMMONWHITE, GREENMEDIUMELFHUMANOID
Elvish Watch officers are typically assigned to police Elven settlements within larger cities or among elf communities found across Memory. | |
Perception | +11 ( +13 to Sense Motive) |
Languages | Tordic, Hvara |
Skills | Athletics +14 , Diplomacy +9 , Intimidation +10 , Legal Lore +10 , Society +7 |
STR +5 , DEX +2 , CON +4 , INT +1 , WIS +2 , CHA +2 | |
Items | breastplate, Composite Longbow (20 arrows), dagger, signal whistle, steel shield (Hardness 5, 20 HP, BT 10), +1 Elven Curve Blade |
AC | 23 |
Saving Throws | Fort +13, Ref +9, Will +11 |
HP | 76 |
Speed | 30 ft |
Melee | elven curve blade +12 +7 / +2 ] (Finesse, Forceful) Damage Slashing |
Ranged | composite longbow +10 +5 / +0 ] (Deadly d10 , Propulsive, Volley 30 ft), Damage Piercing |
Special Abilities | Quick Coercion Whisper Elf Your ears are finely tuned, able to detect even the slightest whispers of sound. As long as you can hear normally, you can use the Seek action to sense undetected creatures in a 60-foot cone instead of a 30-foot cone. You also gain a +2 circumstance bonus to locate undetected creatures that you could hear within 30 feet with a Seek action. Air of Authority (aura, emotion, mental) 10 feet. Creatures in the aura who are the same or lower level than the watch officer take a –2 status penalty to their Will DC against the watch officer’s attempts to Coerce or Demoralize them.. Bravery When the watch officer rolls a success on a Will save against a fear effect, they get a critical success instead. In addition, any time they gain the frightened condition, reduce its value by 1. Attack of Opportunity Shield Block Shielded Stride When your shield is up, your enemies' blows can't touch you. When you have your shield raised, you can Stride to move half your Speed without triggering reactions that are triggered by your movement (such as Attacks of Opportunity). You can use Shielded Stride while Flying or Swimming instead of Striding if you have the corresponding movement type. Sudden Charge Frequency once per round; Effect The watch officer Strides twice. If they end their movement within melee reach of at least one enemy, they can make a melee Strike against that enemy. |
Spells |
Master Companions
Allies of the Hvara may request Masters from the Naohako. Watch Commanders will commission Master Companions to individuals with an Admired reputation. These Companions are expected to be provided a weekly stipend depicted on the table and generally expect a share of the spoils from a successful mission. Level 13th Wage 5400 GP Elvish Captain
Elvish Captain - Officer 13
UNCOMMONWHITE, GREENMEDIUMELFHUMANOID
n Elvish captain leads a troop of soldiers who serve as security forces for a powerful individual, most often a high-ranking noble or very rich merchant, though this stat block could also represent a lower-ranking captain of the guard for the leader of a nation. A formidable opponent in their own right, the captain of the guard skillfully employs their troops to protect the life and health of their ward. Recall Knowledge - Humanoid (Society): DC 29 Unspecific Lore: DC 27 Specific Lore: DC 24 | |
Perception | +24 |
Languages | Tordic, Hvara |
Skills | Athletics +27 , Diplomacy +22 , Intimidation +24 , Legal Lore +23 , Society +20 , Warfare Lore +18 |
STR +8 , DEX +1 , CON +4 , INT +1 , WIS +4 , CHA +4 | |
Items | +1 Resilient breastplate, Composite Longbow (20 arrows), dagger, signal whistle, steel shield (Hardness 5, 20 HP, BT 10), +1 Grievous Striking Elven Curve Blade |
AC | 34 |
Saving Throws | Fort +23, Ref +21, Will +24 |
HP | 235 |
Speed | 30 ft |
Melee | elven curve blade +28 +23 / +18 ] (Finesse, Forceful) Damage Slashing Sudden Charge Frequency once per round; Effect The watch officer Strides twice. If they end their movement within melee reach of at least one enemy, they can make a melee Strike against that enemy. |
Ranged | composite longbow +21 +16 / +11 ] (Deadly d10 , Propulsive, Volley 30 ft), Damage Piercing |
Special Abilities | Quick Coercion Whisper Elf Your ears are finely tuned, able to detect even the slightest whispers of sound. As long as you can hear normally, you can use the Seek action to sense undetected creatures in a 60-foot cone instead of a 30-foot cone. You also gain a +2 circumstance bonus to locate undetected creatures that you could hear within 30 feet with a Seek action. Aura of Command (aura, emotion, mental) 30 feet. The captain of the guard bolsters lower-level guards under their command, granting them a +1 status bonus to their attack rolls and a +2 status bonus to their Will saves. Bravery When the watch officer rolls a success on a Will save against a fear effect, they get a critical success instead. In addition, any time they gain the frightened condition, reduce its value by 1. Attack of Opportunity Shield Block Elven Weapon Familiarity Elven Weapon Elegance Improved Dueling Riposte Shield Block Shield Warden When the captain has their shield raised, they can Shield Block when an attack is made against an adjacent ally. If they do, the shield prevents that ally from taking damage instead of the captain. Shielded Advance Requirements The captain of the guard has their shield raised; Effect The captain of the guard presses forward, using their shield to push back foes. The captain Strides and Shoves, in either order. The multiple attack penalty doesn't apply to this Shove, though the Shove does count toward the captain's multiple attack penalty. |
Spells |
Assets
Uncommon Naohako Equipment
Item | Traits | Level | Cost |
---|---|---|---|
Elven Curve Blade | Martial, Sword | - | 4 GP |
Type
Military, Paramilitary/Militia
Location
Remove these ads. Join the Worldbuilders Guild
Comments