Corpse Stench Condition in Sundered Cosmos | World Anvil
BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Corpse Stench

Corpse Stench Feat 12 ArchetypeAuraOlfactory Source Book of the Dead pg. 49 Archetypes Ghoul, Zombie* Prerequisites Ghoul Dedication * This archetype offers Corpse Stench at a different level than displayed here. Your body exudes an overwhelming scent of decay in a 10-foot emanation, so putrid that it nauseates creates within that range. Any creature that starts its turn in the aura must succeed at a Fortitude save against your class DC or spell DC, whichever is higher, or be sickened 1 (plus slowed 1 on a critical failure). While within the aura, the creature takes a –2 circumstance penalty to saves against disease and to recover from the sickened condition. A creature that succeeds at its save is temporarily immune to Corpse Stench for 1 minute. Traits Archetype: This feat belongs to an archetype.   Aura: An aura is an emanation that continually ebbs out from you, affecting creatures within a certain radius. Aura can also refer to the magical signature of an item or a creature with a strong alignment.   Olfactory: An olfactory effect can affect only creatures that can smell it. This applies only to olfactory parts of the effect, as determined by the GM.

Remove these ads. Join the Worldbuilders Guild

Comments

Please Login in order to comment!