Technomancer
The technomancer understands the connections between technology and magic, and exploits them by bending reality to suit her needs.
completely unrelated, but you know there are more correlations between the two than most suspect. Magic and technology are just tools, and when combined into one discipline, called technomancy, they can be far more powerful than one or the other on its own. You utilize tech to empower, harness, and manipulate magic, and you wield magic to augment, control, and modify technology. You are an expert at hacking the underlying structure of the universe itself, bending the laws of science and nature to your will. Your technomancy— which is gained from scientific study and experimentation— manipulates the physical world, weaves illusions, allows you to peer through time and space, and if necessary, can blast a foe into atoms.
Key Ability Score
Your Intelligence determines your spellcasting ability, the saving throw DCs of your spells, and the number of bonus spells you can cast per day, so Intelligence is your key ability score. Also, a high Dexterity score can help you fire your weapons more accurately and dodge incoming attacks.Class Skills
Skill Ranks Per Level 4 + Intelligence Modifier- Computers (Int)
- Engineering (Int)
- Life Science (Int)
- Mysticism (Wis)
- Physical Science (Int)
- Piloting (Dex)
- Profession (Cha, Int, or Wis)
- Sleight of Hand (Dex)
Proficiencies
Armor Proficiency
- Light Armor
Weapon Proficiency
- Basic Melee Weapons
- Small Arms
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