Piloting - Planetary
General Skill (Agility)
When characters travel across the surface of one of the galaxy's numerous worlds, they often stray far from their spacecraft. Smaller craft, particularly ones best suited to a given planet's habitats, are commonly used for surface transportation. This can include repulsorlift vehicles, watercraft, and aircraft. No matter how the vehicle moves - rolling, gliding, walking, flying, or floating - the skill that governs its use is Piloting (Planetary).
Under normal traffic and environmental conditions, a character should never need to actually check the Piloting (Planetary) skill. Its use is reserved for the most extreme of conditions. This might include a high-speed pursuit, travel in treacherous weather conditions, the use of a failing vehicle, or any combination of these complications. For some, this skill is a passion and a livelihood; for others it is simply a necessity of their lifestyle.
- If a character is confronted by a completely foreign type of atmospheric craft, they must make a Piloting (Planetary) check to decipher its basic controls.
- Any time two characters are involved in a race upon a world's surface, the results are determined by an opposed check using Piloting (Planetary).
- If a character is either chasing another or being chased, losing the follower or maintaining the tail is done through an opposed Piloting (Planetary) check.
Visit the General Skills page for details on General Skills, or the main Skills page for a table of all skills.
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