Warlock of the Void Profession in Spicy Mutton Inn | World Anvil
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Warlock of the Void

  Warlock of the Void Otherworldly features:   • 6th level: Rebuke from Beyond – Like Entropic Ward, this ability gives you a reaction when attacked. Unlike Entropic Ward, instead of preventing damage, the destructive power of Void speech causes damage. I tweaked the damage type, too, because reasons.   • 10th level: Powerful Echo – Thought Shield is pretty good, no doubt about it. Opening your mind to a cosmic entity has some nice perks! On the other hand snagging an extra target is nothing to sneeze at. A bonus for Concentration checks is icing on the Void cake.   • 14th level: Manifestation – A terrific capstone for a patron from space, this lets the warlock pluck a bit of Void from the dark recesses and cause grief to their foes. Like Rebuke from Beyond I tweaked the damage type. Alternatively, you could use any of the above Otherworldly Patron features as new invocation options for a warlock. If I’m honest, I’m still fiddling around with these ideas and concepts. We fly our Spelljammer ships by the seats of our pants. As invocations I would make make prerequisites for Rebuke from Beyond 5th level, Powerful Echo 9th level and Manifestation 15th level.   New warlock Void spells:   • Cantrips: crushing curse, word of misfortune – it’s going to be nearly impossible to compete with eldritch blast when it comes to warlock cantrips. These are extremely thematic and add a bit of utility along with a hard-to-resist damage type.   • 1st level: protection from the void.   • 2nd level: destructive resonance, maddening whispers – The former is a great AOE attack spell with nice utility attached that also scales up. The latter is a wonderful single target crowd control capable of locking down a foe for up to 1 minute. It’s comparable to hold person but with a void-y flair that lets opponents know they’re messing with something beyond their understanding.   • 3rd level: void strike – Absolutely amazing. A concentration spell that allows the caster to consistently deal solid damage with added utility. It circumvents the limited spell slot resource through Concentration and dishes serious punishment.   • 4th level: nether weapon – This excellent spell lets the warlock turn weapons into delivery instruments of straight-up Void. As a bonus, a creature who takes damage from the enchanted weapon is temporarily unable to regain hit points.   • 5th level: conjure minor voidborn, living shadows. This conjuration spells adding aberrations to the list of creature types a spellcaster can summon. Tome of Beasts has a few intriguing choices to compliment the nothics, gibbering mouthers, intellect devourers and more in the Monster Manual. Fiends can also be summoned but, seriously, why be so pedestrian? Get weird with it. Meanwhile living shadows adds more crowd control options, this time draining energy from creatures caught in the shadowy grasp.   • 6th level: life drain – What do you think it does? Yeah, that. And a lot more. Let’s just say the whole party will thank you, even if it’s at least mildly disturbing.   • 7th level: conjure voidborn – Like the minor version except MOAR aberrant power! How about a gauth, mindwitness or (yuck) otyugh?!   • 8th level: glimpse of the void – Look into my eyes and despair! This literally makes everything in a rather large area go insane.   • 9th level: void rift – Creatures in a wide area around the actual area of the spell are pulled ever closer towards oblivion while the warlock concentrates.   Language Bonus: Voidspeach

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