Kar Dargin
Far to the north is a people unlike any other. Raised in a merciless environment and with harsh traditions, the Kar Dargin barbarians are a warrior race unlike any other. Battle is as much a part of their society as trade or art is to others.
This desire for battle has kept the clans of the north mostly harmless; at least to anyone but themselves. Fighting between the clans is fierce and never ending, leaving in its trail a river of bodies and blood, and a fresh set of hatreds.
The world of Osfilia gave little thought to these barbarians, fending off their raiding parties as needed, but never seeing them as the true threat that they were.
That was, until the warlord Kraxis united the clans, and set his eyes on the southern lands. He felt, as all Kar Dargin do, that one may only own something if they are strong enough to protect it, or take it, and seeing weakness in the years following the Sky Wars, knew that the clans were strong enough to take the southern lands from the unprepared lords.
In what became known as the Migration War, a horde of Kar Dargin began slowly and inexorably south, pillaging and burning as they went. They claimed for themselves vast areas of land, killing any who remained. The nations of the north sent pleas for help to the other nations, which fell on deaf ears. That is, except for the Paladins of Kor, which rose in force to fight the Kar Dargin, rallying around their banner any person, organization, or kingdom that would join them.
What followed was a decade of brutal fighting, and the loss of thousands of lives, including a great many Paladins and Dragoons. Eventually, the Kar Dargin Migration was stopped, and the barbarians were forced back to their northern realms. The warlord Kraxis was captured and executed publicly for his crimes, something that the Kar Dargin people have never forgiven.
Though some individual Kar Dargin fought the Storm king’s minions, no clan decided to help in the fighting. Today Kar Dargin warriors are a rare sight outside their lands, but they are prized guards and elite mercenaries when found.
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