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Sierra Sector

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"It's easy to lose yourself in the Sierra. It's a mirage, showing you what you want to find, just out of reach."   On the bleeding edge of civilized space lies the Sierra Sector, a cluster of systems as rich in resources as they are in trouble. Laid to waste in the centuries following the Scream, the Sierra has become an unforgiving wilderness. It is pockmarked by the scars of humanity's dark ages and littered with remnants of the old world. Here, people struggle to get by on hardscrabble worlds, where fortunes could be made and lost overnight. Tight-knit communities on the fringes of polite society clash with relentless opportunists, be they outlaw bands or interstellar conglomerates.   Left to its own devices for centuries, the Sierra has caught the eye of a humanity pulling itself up from the wreckage. The fringes of vast stellar empires are pressing deeper into the Sierra, bringing about seismic shifts in the balance of power. Caravans ply their way into lucrative new markets, and colonists from distant sectors pour through new trade routes. Foreign powers clash with native societies over control resources, worlds, and routes.   This setting is inspired by, and heavily adapts from, the Stars Without Number roleplaying system created by Kevin Crawford and published by Sine Nomine Publishing. Credit where credit is due, of course. Cover image by Kiabugboy.

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