Technomancers in Shadowrun: Genesys | World Anvil
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Technomancers

Technomancers

Technomancers have access to the Resonance skill, which they may use to thread Complex Forms with the same rules as Magic. These Complex Forms may only affect the Matrix. All Technomancers have **Skin Link** allowing them to access a device as if plugged in through a Data Jack just by touching the device. They must still do the test to gain access to the device.   Technomancers gain access to the Attack, Augment, Conjure, Curse, and Utility[/b spell trees.  

Complex Forms

 

Attack (Resonance Spike)

The Attack Complex Form is used to break IC. The base Strength for this action is the Technomancer’s Cunning characteristic. The base difficulty is Easy(d)


Attack Sample EffectDifficulty Mod
Silence: The attack temporarily severs outside connections. If this attack fails to break IC, any attempt by the IC to alert SysOps fails this turn.+d
Corrosive: Runner may spend aaa or t to reduce the Strength of the IC by 1 for the rest of the Encounter.+d
Empowered: The attack deals base damage equal to twice the Technomancer’s Cunning+dd
Brute Force: Runner may spend aaa or t to bypass this IC. If the check does not break the IC, any additional effects of the IC still occurs.+dd
 

Augment (Infusion)

The Augment Complex Form is used to boost yourself and those around you. The base difficulty is Average(dd) . Affected targets increase their ability once on any skill check made until the end of your next turn.


Augment Sample EffectDifficulty Mod
Infusion: Target adds damage equal to the technomancer’s ranks in Resonance to Break Ice actions.+d
Elusive: Target is elusive. If the Lockout action is taken against the target, treat the number of Traces as one less.+d
Additional Targets: The complex form affects one additional target in the same subsystem as you. You may spend a to affect one additional target. (This may trigger multiple times, spending a each time.)+dd
 

Conjure (Compiling)

The Conjure Complex Form is used to summon Sprites. The base difficulty is Easy(d) . If cast at this level, a lesser sprite of the caster’s choice will appear, but will not be friendly to any target.


Conjure Sample EffectDifficulty Mod
Additional Compile: You may compile an Average Sprite+d
Medium Compile: Target is elusive. If the Lockout action is taken against the target, treat the number of Traces as one less.+d
Compile AllyL The sprite you compile is friendly to you and obeys your commands. You may spend a maneuver to direct the sprite, allowing them to determine its action and maneuver. If you summoned multiple sprites, you may spend one maneuver to direct the turns of all summoned sprites.+d
Grand Compile: You may compile a Greater Sprite.+dd
 

Curse (Diffusion)

The Curse Complex Form is used to weaken IC and the Host. The base difficulty is Average(dd) . Affected IC decrease their strength by 1. Affected Hosts will decrease their ability on any skill checks by 1. These affects last until the end of your next turn.


Curse Sample EffectDifficulty Mod
Misfortune: After a SysOps makes a check, you may change one b to f.+d
Additional Target: If there are multiple IC protecting this subsystem, you may affect one additional IC. You may spend a to affect an additional IC (and may repeat this, spending a each time.)+dd
Compile Ally: If a SysOps runs a Lockout command from an affected host, you may change any one die in the pool not displaying a t or d to a different face.+dd

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