Sprites (Technomancers)
If the Technomancer rolls a t on the Compiling roll, the Sprite is Empowered and gains the Empowered trait listed.
Lesser
Average
Greater
Crack Sprites
Lesser
Average
Greater
Data Sprites
Lesser
Average
Greater
Fault Sprites
Lesser
Average
Greater
Machine Sprites
Lesser
Average
Greater
The following types of sprites can be compiled:
Courier SpritesLesser
Courier Sprite, Lesser
1
2
3
2
2
1
1
4
0
0
- Skills: (Group Only) Computers, Perception
- Talents: None
-
Abilities:
- Icebreaker: Affects: Code Gate Override Strength: 2
- Special: Add b on Trace User action.
- Empowered: Hash: Protect a file with a unique algorithm that only the sprite can decrypt. If sprite is destroyed while carrying the file, file is irreversibly corrupted.
- Equipment: None
Courier Sprite, Average
2
2
3
2
2
2
2
12
0
0
- Skills: Computers 3, Perception 2, Resilience 2, Vigilance 2
- Talents: None
-
Abilities:
- Icebreaker: Affects: Code Gate Override Strength: 4
- Special: Add b on Trace User action.
- Empowered: Hash: Protect a file with a unique algorithm that only the sprite can decrypt. If sprite is destroyed while carrying the file, file is irreversibly corrupted.
- Equipment: None
Courier Sprite, Greater
2
2
3
2
3
2
3
18
1
1
- Skills: Computers 3, Perception 2, Resilience 2, Vigilance 3
- Talents: None
-
Abilities:
- Icebreaker: Affects: Code Gate Override Strength: 6
- Special: Add b on Trace User action.
- Empowered: Hash: Protect a file with a unique algorithm that only the sprite can decrypt. If sprite is destroyed while carrying the file, file is irreversibly corrupted.
- Equipment: None
Lesser
Crack Sprite, Lesser
1
2
3
2
2
1
1
4
0
0
- Skills: (Group Only): Computers, Perception
- Talents: None
-
Abilities:
- Icebreaker: Affects: Barrier Override Strength: 2
- Special: Immune to Trace User.
- Equipment: None
Crack Sprite, Average
2
2
3
2
2
2
2
12
0
0
- Skills: Computers 3, Perception 2, Resilience 2, Vigilance 2
- Talents: None
-
Abilities:
- Icebreaker: Affects: Barrier Override Strength: 4
- Special: Immune to Trace User.
- Equipment: None
Crack Sprite, Greater
2
2
3
2
3
2
3
18
1
1
- Skills: Computers 3, Perception 2, Resilience 2, Vigilance 3
- Talents: None
-
Abilities:
- Icebreaker: Affects: Barrier Override Strength: 6
- Special: Immune to Trace User.
- Equipment: None
Lesser
Data Sprite, Lesser
1
2
3
2
21
1
1
4
0
0
- Skills: (Group Only): Computers, Perception
- Talents: None
-
Abilities:
- Icebreaker: Affects: Code Gate Override Strength: 2
- Special: Reduce time for Matrix Search by 50%.
- Empowered: Camouflage: Sprite conceals a file within another file in such a way as to make it invisible to Matrix searches. Concealed files can only be found with a Matrix Perception test that is specifically looking for the hidden file.
- Equipment: None
Data Sprite, Average
2
2
3
2
2
2
2
12
0
0
- Skills: Computers 3, Perception 2, Resilience 2, Vigilance 2
- Talents: None
-
Abilities:
- Icebreaker: Affects: Code Gate Override Strength: 4
- Special: Reduce time for Matrix Search by 50%.
- Empowered: Camouflage: Sprite conceals a file within another file in such a way as to make it invisible to Matrix searches. Concealed files can only be found with a Matrix Perception test that is specifically looking for the hidden file.
- Equipment: None
Data Sprite, Greater
2
2
3
2
3
2
3
18
1
1
- Skills: Computers 3, Perception 2, Resilience 2, Vigilance 3
- Talents: None
-
Abilities:
- Icebreaker: Affects: Barrier Override Strength: 6
- Special: Immune to Trace User.
- Empowered: Phantom: Sprite may use an Action to conceal a persona and itself from detection from the next Sweep this encounter. Does not work if target has previously had Trace from the defender.
- Equipment: None
Lesser
Fault Sprite, Leseer
1
2
3
2
2
1
1
4
0
0
- Skills: (Group Only): Computers, Perception
- Talents: None
-
Abilities:
- Icebreaker: Affects: Code Gate, Sentry Override Strength: 5
- Special: Improved Icebreaker.
- Empowered: Electron Storm: Sprite may make an Average(dd) Computers check. For each net s reduce strength of a piece of IC by 1, to a minimum of 1. Sprite can sustain this.
- Equipment: None
Fault Sprite, Average
2
2
3
2
2
2
2
12
0
0
- Skills: Computers 3, Perception 2, Resilience 2, Vigilance 2
- Talents: None
-
Abilities:
- Icebreaker: Affects: Code Gate, Sentry Override Strength: 7
- Special: Improved Icebreaker.
- Empowered: Electron Storm: Sprite may make an Average(dd) Computers check. For each net s reduce strength of a piece of IC by 1, to a minimum of 1. Sprite can sustain this.
- Equipment: None
Fault Sprite, Greater
2
2
3
2
3
2
3
18
1
1
- Skills: Computers 3, Perception 2, Resilience 2, Vigilance 3
- Talents: None
-
Abilities:
- Icebreaker: Affects: Code Gate, Sentry Override Strength: 3
- Special: Improved Icebreaker.
- Empowered: Electron Storm: Sprite may make an Average(dd) Computers check. For each net s reduce strength of a piece of IC by 1, to a minimum of 1. Sprite can sustain this.
- Equipment: None
Lesser
Machine Sprite, Lesser
1
2
3
2
2
1
1
4
0
0
- Skills: (Group Only): Computers, Perception
- Talents: None
-
Abilities:
- Icebreaker: Affects: Sentry Override Strength: 2
- Special: Sprite can be loaded into an electronic device. Gives anyone attempting to repair or use (Computers, Mechanics, or Driving only) the device a b.
- Empowered: Override: Sprite may use an Action to make a Hard(b) Computers check against a device operating on auto-pilot. If successful, the Sprite gains control of the device.
- Equipment: None
Machine Sprite, Average
2
2
3
2
2
2
2
12
0
0
- Skills: Computers 3, Perception 2, Resilience 2, Vigilance 2
- Talents: None
-
Abilities:
- Icebreaker: Affects: Sentry Override Strength: 4
- Special: Sprite can be loaded into an electronic device. Gives anyone attempting to repair or use (Computers, Mechanics, or Driving only) the device a b.
- Empowered: Override: Sprite may use an Action to make a Hard(b) Computers check against a device operating on auto-pilot. If successful, the Sprite gains control of the device.
- Equipment: None
Machine Sprite, Greater
2
2
3
2
3
2
2
18
1
1
- Skills: Computers 3, Perception 2, Resilience 2, Vigilance 3
- Talents: None
- Abilities: Icebreaker: Affects: Sentry Override Strength: 6 Special: Sprite can be loaded into an electronic device. Gives anyone attempting to repair or use (Computers, Mechanics, or Driving only) the device a b. Empowered: Override: Sprite may use an Action to make a Hard(d) Computers check against a device operating on auto-pilot. If successful, the Sprite gains control of the device.
- Equipment: None
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