Sprites (Technomancers) in Shadowrun: Genesys | World Anvil
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Sprites (Technomancers)

If the Technomancer rolls a t on the Compiling roll, the Sprite is Empowered and gains the Empowered trait listed.  

The following types of sprites can be compiled:

Courier Sprites
Lesser
Courier Sprite, Lesser

1 2 3 2 2 1
1 4 0 0
  • Skills: (Group Only) Computers, Perception
  • Talents: None
  • Abilities:
    • Icebreaker: Affects: Code Gate Override Strength: 2
    • Special: Add b on Trace User action.
    • Empowered: Hash: Protect a file with a unique algorithm that only the sprite can decrypt. If sprite is destroyed while carrying the file, file is irreversibly corrupted.
  • Equipment: None
Average
Courier Sprite, Average

2 2 3 2 2 2
2 12 0 0
  • Skills: Computers 3, Perception 2, Resilience 2, Vigilance 2
  • Talents: None
  • Abilities:
    • Icebreaker: Affects: Code Gate Override Strength: 4
    • Special: Add b on Trace User action.
    • Empowered: Hash: Protect a file with a unique algorithm that only the sprite can decrypt. If sprite is destroyed while carrying the file, file is irreversibly corrupted.
  • Equipment: None
Greater
Courier Sprite, Greater

2 2 3 2 3 2
3 18 1 1
  • Skills: Computers 3, Perception 2, Resilience 2, Vigilance 3
  • Talents: None
  • Abilities:
    • Icebreaker: Affects: Code Gate Override Strength: 6
    • Special: Add b on Trace User action.
    • Empowered: Hash: Protect a file with a unique algorithm that only the sprite can decrypt. If sprite is destroyed while carrying the file, file is irreversibly corrupted.
  • Equipment: None
  Crack Sprites
Lesser
Crack Sprite, Lesser

1 2 3 2 2 1
1 4 0 0
  • Skills: (Group Only): Computers, Perception
  • Talents: None
  • Abilities:
    • Icebreaker: Affects: Barrier Override Strength: 2
    • Special: Immune to Trace User.
  • Equipment: None
Average
Crack Sprite, Average

2 2 3 2 2 2
2 12 0 0
  • Skills: Computers 3, Perception 2, Resilience 2, Vigilance 2
  • Talents: None
  • Abilities:
    • Icebreaker: Affects: Barrier Override Strength: 4
    • Special: Immune to Trace User.
  • Equipment: None
Greater
Crack Sprite, Greater

2 2 3 2 3 2
3 18 1 1
  • Skills: Computers 3, Perception 2, Resilience 2, Vigilance 3
  • Talents: None
  • Abilities:
    • Icebreaker: Affects: Barrier Override Strength: 6
    • Special: Immune to Trace User.
  • Equipment: None
  Data Sprites
Lesser
Data Sprite, Lesser

1 2 3 2 21 1
1 4 0 0
  • Skills: (Group Only): Computers, Perception
  • Talents: None
  • Abilities:
    • Icebreaker: Affects: Code Gate Override Strength: 2
    • Special: Reduce time for Matrix Search by 50%.
    • Empowered: Camouflage: Sprite conceals a file within another file in such a way as to make it invisible to Matrix searches. Concealed files can only be found with a Matrix Perception test that is specifically looking for the hidden file.
  • Equipment: None
Average
Data Sprite, Average

2 2 3 2 2 2
2 12 0 0
  • Skills: Computers 3, Perception 2, Resilience 2, Vigilance 2
  • Talents: None
  • Abilities:
    • Icebreaker: Affects: Code Gate Override Strength: 4
    • Special: Reduce time for Matrix Search by 50%.
    • Empowered: Camouflage: Sprite conceals a file within another file in such a way as to make it invisible to Matrix searches. Concealed files can only be found with a Matrix Perception test that is specifically looking for the hidden file.
  • Equipment: None
Greater
Data Sprite, Greater

2 2 3 2 3 2
3 18 1 1
  • Skills: Computers 3, Perception 2, Resilience 2, Vigilance 3
  • Talents: None
  • Abilities:
    • Icebreaker: Affects: Barrier Override Strength: 6
    • Special: Immune to Trace User.
    • Empowered: Phantom: Sprite may use an Action to conceal a persona and itself from detection from the next Sweep this encounter. Does not work if target has previously had Trace from the defender.
  • Equipment: None
  Fault Sprites
Lesser
Fault Sprite, Leseer

1 2 3 2 2 1
1 4 0 0
  • Skills: (Group Only): Computers, Perception
  • Talents: None
  • Abilities:
    • Icebreaker: Affects: Code Gate, Sentry Override Strength: 5
    • Special: Improved Icebreaker.
    • Empowered: Electron Storm: Sprite may make an Average(dd) Computers check. For each net s reduce strength of a piece of IC by 1, to a minimum of 1. Sprite can sustain this.
  • Equipment: None
Average
Fault Sprite, Average

2 2 3 2 2 2
2 12 0 0
  • Skills: Computers 3, Perception 2, Resilience 2, Vigilance 2
  • Talents: None
  • Abilities:
    • Icebreaker: Affects: Code Gate, Sentry Override Strength: 7
    • Special: Improved Icebreaker.
    • Empowered: Electron Storm: Sprite may make an Average(dd) Computers check. For each net s reduce strength of a piece of IC by 1, to a minimum of 1. Sprite can sustain this.
  • Equipment: None
Greater
Fault Sprite, Greater

2 2 3 2 3 2
3 18 1 1
  • Skills: Computers 3, Perception 2, Resilience 2, Vigilance 3
  • Talents: None
  • Abilities:
    • Icebreaker: Affects: Code Gate, Sentry Override Strength: 3
    • Special: Improved Icebreaker.
    • Empowered: Electron Storm: Sprite may make an Average(dd) Computers check. For each net s reduce strength of a piece of IC by 1, to a minimum of 1. Sprite can sustain this.
  • Equipment: None
  Machine Sprites
Lesser
Machine Sprite, Lesser

1 2 3 2 2 1
1 4 0 0
  • Skills: (Group Only): Computers, Perception
  • Talents: None
  • Abilities:
    • Icebreaker: Affects: Sentry Override Strength: 2
    • Special: Sprite can be loaded into an electronic device. Gives anyone attempting to repair or use (Computers, Mechanics, or Driving only) the device a b.
    • Empowered: Override: Sprite may use an Action to make a Hard(b) Computers check against a device operating on auto-pilot. If successful, the Sprite gains control of the device.
  • Equipment: None
Average
Machine Sprite, Average

2 2 3 2 2 2
2 12 0 0
  • Skills: Computers 3, Perception 2, Resilience 2, Vigilance 2
  • Talents: None
  • Abilities:
    • Icebreaker: Affects: Sentry Override Strength: 4
    • Special: Sprite can be loaded into an electronic device. Gives anyone attempting to repair or use (Computers, Mechanics, or Driving only) the device a b.
    • Empowered: Override: Sprite may use an Action to make a Hard(b) Computers check against a device operating on auto-pilot. If successful, the Sprite gains control of the device.
  • Equipment: None
Greater
Machine Sprite, Greater

2 2 3 2 3 2
2 18 1 1
  • Skills: Computers 3, Perception 2, Resilience 2, Vigilance 3
  • Talents: None
  • Abilities: Icebreaker: Affects: Sentry Override Strength: 6 Special: Sprite can be loaded into an electronic device. Gives anyone attempting to repair or use (Computers, Mechanics, or Driving only) the device a b. Empowered: Override: Sprite may use an Action to make a Hard(d) Computers check against a device operating on auto-pilot. If successful, the Sprite gains control of the device.
  • Equipment: None

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