Bonuses
All Garou gain the following Bonuses.
Fearless
Garou are immune too all sources of Delirium and Lunacy unless specified differently.Quick Healer
All Garou heal 1 Point of Superficial Damage equal to the number of dots they possess in Stamina (in their breed form) at the end of each Scene (or once every hour). If they have have no Superficial Damage left, or if they have left over points of healing, than they may reduce an equal number of points of Aggravated Damage to Superficial. Lethal Damage and Injuries are healed in the same manner as Aggravated Damage for Mortals but the storyteller can make certain damage permanent depending on its severity (even Garou cannot regenerate limbs without some serious spiritual aid).More than Human
All Garou add 1 dot to their Athletics, Animal Ken, Occult and Awareness Skills as well as 1 dot to their Appearance. In addition they add the Specialization - Wolves to their Animal Ken and the Specialization - Scent to their Awareness Skill. However due to their less than human nature all Garou have a starting Humanity of 6 and their Aura on the spiritual plane is generally brighter and more bestial than that of other creatures.A Wolf in Sheep's Clothing
- While they are in Homid or Lupus form they are treated as Mortals (or normal animals in the case of Lupus), for the purposes of damage.
- While they are in Glabro or Hispo form they are treated as Enhanced Mortals, for the purposes of damage.
- While in Crinos form they are treated as Supernatural Creatures.
The Wolf Revealed
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