The Expanse Geographic Location in Seven Chains | World Anvil
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The Expanse

The Expanse is intended to allow for space-oriented adventures in the vein of Cowboy Bebop, Firefly, or Han Solo. While there will be many worlds, factions, and races, these are mostly props for the adventure rather than central plot elements. While various organizations and races will no doubt make repeat appearances, there will never be a comprehensive list of such, nor will there be “Save the World” plot lines. There’s just too much world for either of those to make sense, plus this allows us a great deal of freedom in what we may encounter, and in where our characters come from.   In terms of general lore and framework, I will be basing the universe loosely on Timothy Zahn’s ‘Icarus Hunt’. Great book, and well worth your time should you be interested. The character sub-page will have more info on what kinds of technology are available. Generally speaking, governments rule the planets and corporations rule the starways. Laws will change from place to place, and they will only be as important as the local law enforcement can make them. You will survive on your wits, charms, and sidearms.   Until your own actions have given importance to local events and NPCs you may want to think of sessions in terms of what kind of adventure you want to have, rather than one designed to change or respond to local events. For example, “I want to save the queen of Aeris” is centered on a local event, but “I want to play an adventure where a seemingly simple contract gets out of hand” is centered on an adventure concept. Other worlds, there is the Hero’s Call but here it’s all about you and your personal story!

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