Dragonborn Species in Seros | World Anvil
BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Dragonborn

Lore

  Dragonborn resemble in many ways what their name suggests: humanoid dragons. Standing on average anywhere from 6  to 7 feet, Dragonborn are impressively tall with a heavy weight to match, commonly possessing a weight of 100 to 150 kilograms. Dragonborn feet end with three strong talon-like claws with a fourth claw in the back, while their hands are similar with three claws with a thumb replacing the rear claw. A Dragonborn's physical appearance varies widely depending on which species of dragon they are descended from.   They exhibited many draconic features, including a scaly hide, a large muscular body, the capacity to use a breath weapon, and resistance to the same elemental energy they can breathe, thanks to their draconic heritage.   Like dragons, Dragonborn are often mistaken for reptiles but are actually warm-blooded draconic creatures. In fact, the internal body temperature a Dragonborn is far warmer than that of most similar races, being so hot as to seem feverish to the human touch. While this might seem disadvantageous, the lack of hair and large mouth allows the Dragonborn to displace body heat at an effective rate, meaning Dragonborn are comfortable in cold climates while remaining no more vulnerable to heat than humans.   In the known world, Dragonborn are renowned as fierce but honorable warriors. Once establishing a prominent and powerful kingdom in Seros however in recent years this kingdom was invaded by the Westland empire in what is known as The Great War. Losing the war the kingdom has been razed to the ground causing the Dragonborn that were left to vacate the lands and form small tight-knit communities in the mountains in hopes of someday regaining the land in which they have lost.

Traits

  Your Draconic heritage manifests in a variety of Traits you share with other dragonborn. Ability Score Increase: Your Strength score increases by 2, and your Charisma score increases by 1.   Age: Young dragonborn grow quickly. They walk hours after hatching, attain the size and Development of a 10-year-old human child by the age of 3, and reach Adulthood by 15. They live to be around 80.   Alignment: Dragonborn tend to extremes, making a conscious choice for one side or the other in the cosmic war between good and evil. Most dragonborn are good, but those who side with evil can be terrible Villains.   Size: Dragonborn are taller and heavier than Humans, standing well over 6 feet tall and averaging almost 250 pounds. Your size is Medium.   Speed: Your base walking speed is 30 feet.   Draconic Ancestry  
Dragon Damage Type Breath Weapon
Black Acid 5 by 30 ft. line (Dex. save)
Blue Lightning 5 by 30 ft. line (Dex. save)
Brass Fire 5 by 30 ft. line (Dex. save)
Bronze Lightning 5 by 30 ft. line (Dex. save)
Copper Acid 5 by 30 ft. line (Dex. save)
Gold Fire 15 ft. cone (Dex. save)
Green Poison 15 ft. cone (Con. save)
Red Fire 15 ft. cone (Dex. save)
Silver Cold 15 ft. cone (Con. save)
White Cold 15 ft. cone (Con. save)
Draconic Ancestry: You have Draconic ancestry. Choose one type of Dragon from the Draconic Ancestry table. Your breath weapon and damage Resistance are determined by the Dragon type, as shown in the table.   Breath Weapon: You can use your Action to exhale destructive energy. Your Draconic ancestry determines the size, shape, and damage type of the exhalation.   When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your Draconic ancestry. The DC for this saving throw equals 8 + your Constitution modifier + your Proficiency bonus. A creature takes 2d10 damage on a failed save, and half as much damage on a successful one. The damage increases to 3d10 at 6th Level, 4d10 at 11th level, and 5d10 at 16th level.   You can use your breath weapon a number of times equal to your proficiency modifier, you regain all expended uses after a Long Rest.   Your breath weapon only counts as one of your actions meaning if you have extra attack you can make an additional attack action after its use.   Damage Resistance: You have Resistance to the damage type associated with your Draconic ancestry.   Languages: You can speak, read, and write Common and Draconic. Draconic is thought to be one of the oldest Languages and is often used in the study of magic. The language Sounds harsh to most other Creatures and includes numerous hard consonants and sibilants.

Remove these ads. Join the Worldbuilders Guild

Comments

Please Login in order to comment!