Lightning Physical / Metaphysical Law in Schism | World Anvil
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Lightning

Lightning is a para classical element that represents electrical current and energy. Lightning can be fused from the base elements Fire and Air as it embodies the energy and plasma aspects of Fire with the flowing and non-grounded aspects of Air.

Manifestation

Essence

Lightning has a very well known form of electricity and is commonly used this way by mages, it is a very simple and powerful element however advanced users have better awareness when it comes to grounding and electrical conductivity which can interfere with lightning magic.  

Enchanting

Armor can be enchanted with Lightning in order to boost the speed of the wearer as well as to create an electrical barrier to resist against many forms of energy based attacks and to shock nearby physical attacks. Weapons can make great use of Lightning to add an electrical kick to their damage. Lightning is a very straight forward element when it comes to enchanting, though alloys with good conductivity can really make the best use out of this element.  

Interactions

Fire

Harmonising, where Lightning incites Fire and Fire conducts Lightning.  

Water

Harmonising, Lightning is conducted by Water, the more powerful element gains control.  

Earth

Opposing, where Earth grounds Lightning and Lightning breaks Earth.  

Air

Harmonising, where Air conducts Lightning and Lightning empowers Air through storms.  

Order

Competitive, where Order neutralises Lightning and Lightning destroys Order.  

Chaos

Harmonising, where Chaos boosts the power of Lightning and Lightning carries Chaos.  

Acid

Harmonising, similar to Water.  

Lava

Harmonising, both elements carry each other, the more powerful element gains control.  

Light

Harmonising, Lightning carries Light and Light strengthens Lightning.  

Shadow

Competing, Lightning destroys Shadow and Shadow absorbs Lightning.  

Arbour

Competing, Lightning destroys Arbour and Arbour absorbs Lightning.  

Frost

Competing, Frost neutralises Lightning and Lightning destroys Frost.  

Fae

Harmonising, Lightning strengthens Fae and Fae carries Lightning.  

Poison

Harmonising, similar to Water.  

Phase

Harmonising, both elements carry each other as energy.  

Gravity

Harmonising, Lightning strengthens Gravity and Gravity carries Lightning.  

Quake

Harmonising, Lightning carries Quake and Quake strengthens Lightning.  

Aether

Harmonising, Lightning carries Aether and Aether strengthens Lightning.  

Nether

Harmonising, similar to Aether.  

Void

Competing, Lightning overwhelms Void and Void absorbs Lightning.

Localization

Lightning is very well known across all cultures but has been referred to as Electric or Storm elements by some cultures.
Type
Metaphysical, Elemental

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