Earth Physical / Metaphysical Law in Schism | World Anvil
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Earth

Earth is a base classical element that represents solid form, from the dirt to rocks, crystals and even metal or bone. It can be extracted from the para elements: Lava, Arbour, Phase, Gravity and Quake.

Manifestation

Essence

Anything solid can be controlled with Earth magic, however structures and materials such as alloys are harder to control due to their complex form and harder to shape without being destroyed and broken down into core components. Earth magic is one of the best defensive magics.  

Enchanting

Earth enchantments are usually done to increase the physical strength and durability of armor as well as the raw power of weapons.  

Interactions

Fire

Competing, Earth suffocates Fire and Fire burns away Earth.  

Water

Competing, Earth absorbs Water and Water washes away Earth.  

Air

Opposing, Earth resists Air and Air blows away Earth.  

Order

Harmonising, Earth provides stability for carrying Order and Order strengthens Earth.  

Chaos

Opposing, Earth blocks Chaos and Chaos breaks Earth.  

Acid

Competing, Earth absorbs Acid and Acid dissolves Earth.  

Lava

Competing, Earth overwhelms Lava and Lava melts Earth.  

Lightning

Opposing, Earth grounds Lightning and Lightning breaks Earth.  

Light

Competing, Earth absorbs Light and Light melts Earth.  

Shadow

Harmonising, Earth carries Shadow and Shadow preserves and strengthens Earth.  

Arbour

Competing, Earth overwhelms Arbour and Arbour breaks and absorbs Earth.  

Frost

Competing, Earth destroys Frost and Frost freezes Earth.  

Fae

Competing, Earth destroys Fae and Fae absorbs Earth.  

Poison

Competing, Earth absorbs Poison and Poison pollutes Earth.  

Phase

Harmonising, Earth carries Phase and Phase carries Earth.  

Gravity

Harmonising, Earth holds Gravity and Gravity strengthens Earth.  

Quake

Competing, Earth absorbs Quake and Quake breaks Earth.  

Aether

Harmonising, Earth carries Aether and Aether purifies Earth.  

Nether

Competing, Earth overwhelms Nether and Nether burns away Earth.  

Void

Competing, Earth overwhelms Void and Void absorbs Earth.

Localization

Earth is a well known element, some cultures refer to it as Ground or Rock and cultures that lack advanced Earth magic users often fail to associate metal alloys and complex materials with it. Some cultures have also been known to call it the Solid element.
Type
Metaphysical, Elemental

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