Acid Physical / Metaphysical Law in Schism | World Anvil
BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Acid

Acid is a para classical element the represents corrosion and physical consumption but can be expanded into a wide range of chemistry and also despite the name Acid it also covers base substances as well. Acid can be fused from the base elements Fire and Water as it embodies both the energy based properties of Fire and the fluid substance based properties of Water.

Manifestation

Essence

Acid is commonly used to create corrosive fluids making it very deadly in combat but can also be used for healing and energy by manipulating the body's digestion system and other chemical functions. In its raw form, Acid is usually a highly corrosive fluid but advanced mages can control it as a mist or near solid gel.  

Enchanting

Acid can be enchanted into armor to add stamina improving properties for the user allow them to keep active for longer, it can also be used to damage the equipment of incoming physical attacks. Acid enchanted weapons make heavy use of its corrosive aspect which can be effective against even heavily anti-corrosion equipment if the enchantment and wielder is powerful enough.  

Interactions

Fire

Competing, Fire boils and evaporates or combusts Acid and Acid suffocates and extinguishes Fire.  

Water

Competing, Acid pollutes Water and Water dilutes Acid.  

Earth

Competing, where Earth absorbs Acid and Acid dissolves Earth.  

Air

Opposing, Air evaporates and moves Acid but Acid gathers in Air and moves Air.  

Order

Competing, where Order neutralises Acid and Acid breaks down Order.  

Chaos

Harmonising, where both elements further incite each other.  

Lava

Competing, Lava boils and evaporates Acid and Acid conducts heat.  

Lightning

Harmonising, Lightning is conducted by Acid, the more powerful element gains control.  

Light

Competing, Light combusts Acid and Acid absorbs Light.  

Shadow

Opposing, Acid breaks down Shadow and Shadow insulates and neutralises Acid.  

Arbour

Competing, similar to Earth.  

Frost

Competing, Frost freezes Acid and Acid melts Frost.  

Fae

Competing, Acid destroys Fae and Fae absorbs Acid.  

Poison

Harmonising, where Acid strengthens Poison and Poison carries Acid.  

Phase

Harmonising, both Acid and Phase are free flowing where one will carry the other.  

Gravity

Opposing, Acid resists Gravity and Gravity moves Acid.  

Quake

Harmonising, Acid incites Quake and Quake strengthens Acid.  

Aether

Competing, Acid absorbs Aether and Aether neutralises Acid.  

Nether

Harmonising, Acid carries Nether and Nether strengthens Acid.  

Void

Competing, Acid overwhelms Void and Void absorbs Acid.

Localization

Acid is a very commonly known element but is sometimes named differently in smaller isolated regions such as being called Firewater or the Body element and has also be referred to as the Chemical element.
Type
Metaphysical, Elemental

Remove these ads. Join the Worldbuilders Guild

Comments

Please Login in order to comment!