Listed below are a number of powers available in most Savage Settings. Each power has the following statistics: Rank: The Rank a character must be to learn the power. Power Points: The cost to activate the power in Power Points. Range: The maximum distance between the caster and the power’s effect. Range is often expressed as Smarts or some multiple thereof. If so, read Smarts as inches on the tabletop (twice that in yards). A Smarts of d10, for example, means the power can be cast up to 10″ (20 yards) away. Unless the power says otherwise, Range has no effect after the power is activated. An ally who has been granted invisibility, for example, may then move beyond the caster’s Smarts with no ill effect. Duration: How long the power lasts in rounds (unless otherwise noted). Powers expire at the end of the character’s turn X rounds later, where X is the Duration listed. Count the round the power activated. If a psychic activates boost Trait (Duration 5) on the second round of combat, for example, it remains in place until the end of her turn on the sixth round. Powers may be maintained for their base Duration for 1 Power Point per individual. Unless it says otherwise, the caster can terminate a power she’s activated as a free action. She must terminate the entire power—she can’t leave it on for some and off for others. Trappings: These are descriptive ideas and suggestions for how the power might look or manifest in different types of settings.
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This site references the Savage Worlds Adventure Edition game system, the Savage Worlds Fantasy Companion, the Savage Worlds Horror Companion, the Savage Worlds Pulp GM's Toolkit, 50 Fathoms Player's Guide, Slipstream Player's Guide, and Lankhmar: City of Thieves, available from Pinnacle Entertainment Group at www.peginc.com. Savage Worlds and all associated logos and trademarks are copyrights of Pinnacle Entertainment Group. Used with permission. Pinnacle makes no representation or warranty as to the quality, viability, or suitability for purpose of this product.
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This site takes some content and inspiration from Eberron for Savage Worlds put together by Kristian Serrano.