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The Shrouded Reach

Settlements

Major

Basin Port – A goblin run slaver city with a large Tradeport commonly used for contraband.
Narina – An incredibly wealthy oasis city run by a saurial aristocracy.

Village

Dunepass – Small village built into the walls of the marching canyon.

Factions

House Zoudgit

Territory: Basin Port
Sigil: A crude gold crescent moon with a stream of blood dripping from the base of the flag. The background is a white.
A noble goblin house that makes its fortune in the trade of slaves and other contraband commodities.
 

House Buckborne

Territory: Narina
Sigil: A skeleton standing in the maw of a wyrm with a snake coiled around it’s torse and neck. Black background, gold accents. A noble saurial house that controls the oasis city of Narina.
A noble saurial house that controls the oasis city of Narina. The house is obsessed with projecting their unimaginable wealth onto the image of their city. House Buckborn is known for hosting lavish festivals and intense gladiatorial tournaments.
 

House Bormatothe

Territory: Dunepass
Sigil: An muted blue tribal depiction of a dwarven king on a beige background. Mounted on a spear with a white wolf pelt and gold medallion attached to a chain.
A less noble Goblin house, very much similar to that of House Zoudgit, but smaller.
Type
Canyon

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