Thieves Guild West Organization in Rondo | World Anvil
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Thieves Guild West

The Thieves Guild West is a large and powerful organization that operates in various cities and towns throughout the western region of the continent. It is known for its highly skilled members and its extensive network of contacts and resources. The guild is highly secretive, and only those who have proven themselves worthy are allowed to join.   The guild is led by a Guild Master, who is chosen by the council of Thieves Masters, each of whom is in charge of a particular area or city. The Guild Master is responsible for overseeing the operations of the entire guild, as well as mediating any disputes between the Thieves Masters and their subordinates.   The Thieves Guild West is known for its efficiency and professionalism. Its members are skilled at a variety of tasks, including pickpocketing, burglary, and burglary. Many members are also skilled at deception and disguise, allowing them to infiltrate various locations and gather information.   Despite its criminal activities, the Thieves Guild West is respected by many in the criminal underworld. It has a strict code of conduct, and those who break the code are dealt with harshly. The guild also has a reputation for being fair and just in its dealings with others, and it often works with other criminal organizations to achieve its goals.   Overall, the Thieves Guild West is a formidable force in the criminal underworld, and it is feared and respected by those who know of its existence. Based in the lawless frontier regions of the West, this guild is known for its rough and rowdy members. They are skilled at infiltrating small towns and stealing whatever they can find, and they have a reputation for being violent and unpredictable. Despite this, the Thieves Guild West is held together by a strong sense of loyalty and a code of honor that all members must follow. They believe that thieves should protect their own and never betray their comrades, and they often work together to defend themselves against the dangers of the frontier.  

Leadership

The Thieves Guild West is led by a powerful and charismatic figure known as the Guild Master. Beneath him are a series of Thieves Masters who oversee the operations in different towns and regions. These individuals are chosen for their skills and loyalty, and they have a great deal of autonomy in how they run their operations.  

Symbol

The symbol of the Thieves Guild West is a stylized skull with crossed knives behind it. This symbol is often tattooed onto the skin of members as a mark of their allegiance.

Take Everything not Nailed Down

Founding Date
761AWW
Type
Guild, Thieves
Predecessor Organization
Demonym
Theif
Leader Title
Location

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