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Rethium

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Tarris Six.   A world of magic, mystery, fantasy, technology and countless adventures and explorations.   There is always something new to discover on the surface of this magical planet, and there are countless people of many races with whom one can meet and greet and explore the world.    Dozens of gods and goddesses call this world their home, and it is this world and the races that call it home that they have sworn to protect with their lives for as long as they may live. The darkness may sway and swell in every corner of the world and threaten to destroy it forever, but it is the wizard and warlocks, mages and witches, elementals and mysticals who have pledged their lives to keeping the world safe and to restoring the light that will one day take them home again into the heavens to live with the deities who created them. Billions of individuals have been born and raised in this world full of magic and light, and billions of people have died for it, either in war, sickness, honor and valor, but they have died for their world and their people, all in the hopes that someday, the gods will return for them to take them home.   One of the continents on the planet of Tarris Six is known as Rethium, and it is this continent that is home to millions of individuals. From the strong and powerful Human race to the reckless and ill-tempered Orcs, and even the Amazonian tribes of the Fielne and the Karasu, each and every race was born in this world, and each and every one of them has served their purpose in life. From bandits to farmers to messengers, even soldiers and chemists and everything in between, every race has a job to do and a destiny to fulfil, and they will see it through to the end no matter the cost.    Towering mountains that touch the sky. Flat and barren deserts that become hell on earth. Dark and stinking bogs and marshes that plague the world with infestation and rot. Rolling hills with waves of grass greener than ever seen before. Plains of grass as far as the eye can see, and seas of golden wheat and crops grown to feed thousands. Thick jungles infested with life never before seen, and dense forests filled with wildlife and a sense of peace and belonging felt no-where else in the eleven realms that surround Tarris Six and it's mortal coil, so fragile and insignificant and able to snap in two with just a single word of the deity who had created it. There are dozens of deities that watch the world grow, and these same deities, should they wish it, could destroy the world in days and wipe out every single sign of life that has ever come to grow upon it. But they are a peaceful guard, and will do everything they can to keep their world safe for as long as they can, even as they recognize that one day, the world they built will end, and so to with it shall they, passing from godhood and into history for the last time, to be remembered only by the ghosts and spirits of the past.   There is so much more to be said, but so little time to say it. After all, should history run it's course without people to remember and cherish it, there would be no meaning in their attempts to teach their young everything they knew about the world they grew up in. That is why, dear adventurer, you must be the one to remember this world and it's tales, before the people who lived in it fade away into the end for the last time. Pass on the stories and everything you learned, and in this remembrance, the people of Tarris Six will remember you in turn for everything you did for them.   Take a step into this strange world and explore for yourself, for there is adventure and mystery and treasure waiting around every corner.