House Dimir Organization in Ravnica | World Anvil
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House Dimir

. . .

“Look, the real scary thing about it is, you might have met a Dimir in the past and never knew it. Obviously they’re gonna stay real subtle when they’re out on the street, but I mean a real encounter. You won’t remember it, of course, ‘cause they’ll find a way to make you forget. It’s one thing to stick a knife in someone like some Rakdos thug, but its another to slough off memory, to make you oblivious to being manipulated. For Krokt’s sake, you get on their bad side, and they’ll literally make sure you’re forgotten, just like that! Can you imagine?”   -Unknown, transcript of last recorded conversation   Prior to the dissolution of the Guildpact, House Dimir was little more than a source of speculation and ghost stories across Ravnica, an unseen driving force working under the laws and politics of the city that most believed did not actually exist. The events of the Decamillennial and the aftermath brought the Dimir into the light, and though its existence is now a fact to the average Ravnican, [Redacted]     House Dimir still remains a dark and enigmatic guild, [Redacted]. When other guilds want to operate on a clandestine level – [Redacted] – they turn to the Dimir. Secrecy is the primary rationale, the very lifeblood, of the Unseen. Even its agents [Redacted] they know only [Redacted] and often [Redacted], sometimes even [Redacted]. Operatives carry out their duties efficiently and quietly. And if any let the secret slip, they are [Redacted].   On the surface, the Dimir put up the image of [Redacted]; the [Redacted], for instance, is owned and operated exclusively by Dimir members, yet is open to all. Some like to think the Dimir have reformed since Szadek‘s defeat and exile, and the lingering ideas of underworld dealings are meant to keep naughty children in line and to make those walk the midnight streets wary. However, most know this is just [Redacted].

Structure

Alignment: [Redacted]   Domains: Charm, Darkness, Knowledge, Magic, Trickery   Guildmaster: Unknown   Guildhall: Unknown   Values: Complete and utter secrecy. House Dimir works very hard to ensure they are never noticed when it matters, for their ultimate goal is [Redacted]. Of course, this is all just speculation.

"The Dimir? I don't think they exist."

Unknown - 10,000 ZC

Type
Illicit, Other
Controlled Territories

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