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Raven's Wallow

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The desert of Dethstalk, an expansive desert region littered with massive venomous creatures, a severe lack of water, and extreme temperatures. The treacherous journey through the dunes was known to claim hundreds and deterred all from even thinking about it. The land remained untraveled for decades until a pack of entrepreneurs seized their chance. With their new wide-brimmed hats, pack animals, and dragoons they left on their grandest trek. Venturing into the unknown, the pack of around twenty wasn't heard from for weeks. Silence... the quiet led to doubt, and everyone seemed to believe the group had perished alongside everyone else who'd tried. The weeks turned to months, and nothing was ever heard from the caravan. Until a hawk was scene flying out of the sands and into the border city of Goldengrass. A note attached to the messenger told tale of the base settlements as well as a map to the rudimentary villages.   That message was received half a century ago. Since then, the basic living spaces of the settlements has expanded into cities. Inhabitants of all occupations, races, social classes rushed to the new land for hope of riches. The rush of entrepreneurship and hope has since died out, and life in Dethstalk is now an acceptable existence. The thousands of miles of dune are still to be fully explored, and beasts of the sand to be concurred.   A campaign offering life in the west. A chance to experience/be vaqueros, natives, tycoon managers, outlaws, sheriffs, or anything that thrives under the cloudless sky. Honorable duels, gang shootouts, steam engine  rides, horseback treks, and alcohol await your adventuring party!   Campaign Handout

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