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Quara

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Quara is an ancient kingdom bordering the lands of Phayia and Husterland. most of the country is mountainous, and famous for the gravity deficient zones where floating isles of rock remain suspended upwards of 50 feet. most cities are built atop these masses of rock, with a system of bridges to tether it to the mainland. these gravity deficient zones are a centerpiece in Quaran culture, as they are one of the three types of power wells known to the Quarans, Phayians, amd Husters, believed to give the Gifted supernatural abilities including levitation, heightened senses, increased speed and agility, and sometimes telekinesis. Phayia and Husterland both have their own respective power wells, with Phayia having physics defying water locales, and Husterland occupied by strange metals that give off supernatural abilities.   Quara also borders the ocean, as do all three nations of the continent of Sangora. The non-gifted excel in fishing and a making a complete living off the resourc es the water provides, but some are known to be excellent stone masons who have a very rich lineage in the craft.   The nation became a fairly peaceful society, despite a feudal past, with strong alliances to its neighbors through the Trisage Treaty, signed by the magical sages and nongifted individuals of the respective countries. this came into effect after the conquests of Wulfric Dorsum, who nearly wiped out all the sages in a well schemed plot turnign the three nations against one another.

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