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Providence

9-2-333

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One thousand years after the fall of the gods and the creation of the artificial ones. One thousand years after the apocalypse where mortal men have been left behind. Three hundred and fifty years after the restoration of civilization. Forty years after the last major crisis which left a region desolate and dead. Here, the living are all that is left and whatever happens is based on the choices of the living. To the north of Rovendas, the only inhabited continent in the main Realm, there is civilization and perhaps even unstable peace. However, to the south, the Deep South, it is in a perpetual state of anarchy and unfamiliarity. Though many claim there is little to nothing left, others still claim the light at the end of the tunnel is shining bright. Some will try to take what is left of the good here, others will defend it. Whether that light inside lives or dies is up to the players and characters here. Providence is a D&D setting with orcs and elves but features more personal touches than not, meant to amuse me and my players through storytelling and plain fun.

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