Hellknights
Hellknights
Type Fanatical military order Leader Varies by order Headquarters Citadel per order Goals Varies by order, but primarily maintaining order Scope Pact Worlds system Structure Military hierarchy Members Hellknights The Hellknights are a collection of knightly orders with a unique focus on the promulgation of law by way of Hellish hierarchy. Though not inherently evil, Hellknights have few compunctions about killing and destroying others in the name of the law. To ensure that only the steeliest people can become a Hellknight, recruits must each defeat a creature from Hell in single combat.Major orders
There are seven major orders of Hellknights active in the Pact Worlds system, some of which date back to pre-Gap Golarion, and others from distant planets or planes called back to the Pact Worlds.Pre-Gap orders
Order of the Chain, bounty hunters Order of the Gate Order of the Nail, which claims to “civilize” primitive races Order of the Pike Order of the Scourge Other orders Order of the Eclipse Order of the Furnace Each order has signature armor, weapons, fighting techniques, starships, and mobile citadel war stations.
Type
Military Order
Location
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