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Hellknights

Hellknights

  Type Fanatical military order   Leader Varies by order   Headquarters Citadel per order   Goals Varies by order, but primarily maintaining order   Scope Pact Worlds system   Structure Military hierarchy   Members Hellknights   The Hellknights are a collection of knightly orders with a unique focus on the promulgation of law by way of Hellish hierarchy. Though not inherently evil, Hellknights have few compunctions about killing and destroying others in the name of the law.   To ensure that only the steeliest people can become a Hellknight, recruits must each defeat a creature from Hell in single combat.  

Major orders

There are seven major orders of Hellknights active in the Pact Worlds system, some of which date back to pre-Gap Golarion, and others from distant planets or planes called back to the Pact Worlds.  

Pre-Gap orders

Order of the Chain, bounty hunters   Order of the Gate   Order of the Nail, which claims to “civilize” primitive races   Order of the Pike   Order of the Scourge   Other orders   Order of the Eclipse   Order of the Furnace   Each order has signature armor, weapons, fighting techniques, starships, and mobile citadel war stations.
Type
Military Order

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