The Racial Communions
Each of the speaking races of Pethron has a unique "communion" - some aspect of the world that they are especially in tune with.
Dragonborn - Processed Non-organics
Dragonborn have an affinity for materials such as stone, clay and metal, when worked by living creatures into new forms. Buildings, vehicles, weapons. The Dragonborn find such things more intuitive than other races. Dwarves (Hill) - Earth
Dwarves (Mountain) - Stone
Elves - Plants
Gnomes (Forrest) - Animals
Gnomes (Rock) - Metal
Goliaths
Half-elves
Half-orcs
Halflings - Processed Organics
Halflings have an affinity for plant and animal derived materials, when worked by living creatures into new forms. Wooden beams, hempen rope, cotton cloth. Halflings find such things more intuitive than other races. Humans - Speaking races
Humans have a higher level of empathy than other races, a special insight into the minds of other minds. This can be powerful in reaching out, negotiating and anticipating, but it can also lead to a human's compassionate nature being taken advantage of. Once per short rest, a human character can exercise this ability to gain advantage on an insight roll concerning another speaking creature. For each time this is used, the DM can grant advantage to a speaking creature on a roll that concerns this character, or disadvantage on a wisdom save or wisdom check by the character. Tieflings
Dragonborn have an affinity for materials such as stone, clay and metal, when worked by living creatures into new forms. Buildings, vehicles, weapons. The Dragonborn find such things more intuitive than other races. Dwarves (Hill) - Earth
Dwarves (Mountain) - Stone
Elves - Plants
Gnomes (Forrest) - Animals
Gnomes (Rock) - Metal
Goliaths
Half-elves
Half-orcs
Halflings - Processed Organics
Halflings have an affinity for plant and animal derived materials, when worked by living creatures into new forms. Wooden beams, hempen rope, cotton cloth. Halflings find such things more intuitive than other races. Humans - Speaking races
Humans have a higher level of empathy than other races, a special insight into the minds of other minds. This can be powerful in reaching out, negotiating and anticipating, but it can also lead to a human's compassionate nature being taken advantage of. Once per short rest, a human character can exercise this ability to gain advantage on an insight roll concerning another speaking creature. For each time this is used, the DM can grant advantage to a speaking creature on a roll that concerns this character, or disadvantage on a wisdom save or wisdom check by the character. Tieflings
Dragonborn - Processed Non-organics
Dwarves (Hill) - Earth
Dwarves (Mountain) - Stone
Elves - Plants
Gnomes (Forrest) - Animals
Gnomes (Rock) - Metal
Goliaths
Half-elves
Half-orcs
Halflings - Processed Organics
Humans - Speaking races
Tieflings
Dwarves (Hill) - Earth
Dwarves (Mountain) - Stone
Elves - Plants
Gnomes (Forrest) - Animals
Gnomes (Rock) - Metal
Goliaths
Half-elves
Half-orcs
Halflings - Processed Organics
Humans - Speaking races
Tieflings
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