Dodge
You dodge out of the way of an incoming attack.
Action Elements
- When hit with a Melee or Ranged Attack, you may dodge by moving up to 5'/1 Hex -OR- you may Crouch/Fall Prone (depending on the situtation).
- Reduce the Damage you take from the Attack by 1d4.
- If the attack has multiple types of Damage, the Attacker decides which Damages are nullified.
Action Economy
- Reaction
Conditions
- Triggered when hit with a Melee or Ranged Attack
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