Quroar Language in Pearl Directive | World Anvil
BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!



Quroar is not a language that carries its own words. It is a language of intent.
Quroar involves three elements:


The verbal component of quroar is not reliant on any particular sound based communication. But it is the primary way concrete ideas are conveyed.

Empathic Pulses

During regular conversations or moments of private introspection, Ethereals inadvertantly radiate invisible feelings to the environment for any speaker to hear.
DC 14 WIS save or make attack rolls with disadvantage for 4 rounds. Saves can be repeated at the start of those rounds at the expense of d4+1 damage on a fail.

Mental Reminiscences

Of greater controllability, adherents transmit mental images from ones past to augment and contextualize the information delivered through speech and pulses.
If the picture is sufficiently unpleasant, make a DC 15 WIS saving throw. On a fail, take 3d6 damage.


The verbal component carries the majority of meaning during conversations. However, be it balmein or espli, the intention behind what is spoken can be changed radically or given different context in conjunction with the pulsific or reminiscent elements.
It is said that quroar speakers cannot lie to one another. Speakers resonate with each another through their empathy.   In this way, every statement uttered carries a sense of truth or falseness that is detectable to others.
  The additional elements in the language can only be delivered and received if the speaker is a synesthete, an empath or have specifically evolved enhanced mental powers.


Empathy, in this context, ties ones' state of mind to what they said in relation to their state of mind. Influences from the physical and social environment are such factors and a long-enough dialogue can divulge the life story without a word being spoken.  
They feel their emotions and understand the others' perspective intimitely.
Within 5ft, make a DC 16 INT saving throw or 2d10 damage on a fail. Half on a success. If the fail is by 5 or more, the quroar speaker is also stunned until their next turn.


Unlike with the pulses, mental pictures are delivered intentionally. Speakers cannot pull mental images constucted from their imagination. Only memories can be read.   These can also be sent alongside verbal communication, as well as independently, as part of purely pictorial exchanges or memory swaps.
Make a DC 20 INT saving throw. On a fail, the quroar speaker is stunned for d4 rounds.

Cover image: Graphematics of a Fruit Fly by Domenic Pennetta


Please Login in order to comment!