BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Aberrant

Aberrants make their homes in caves, abandoned mines, or deep underground away from civilization. They shun contact with outsiders except when raiding or ambushing travelers who have ventured near their lair. Captured trespassers are kept for food, slaves, or traded to other aberrant clans for goods. Aberrants are shunned by other giants and take great pleasure in attacking, killing, or maiming other giants and those that despise them.   Aberrants stand about 14 feet tall, with malformed, grotesquely deformed bodies. Aberrants engage their enemies with their greatclubs. Their various deformities prevent them from hurling rocks. Though not as dim-witted as some other giants, aberrants generally employ less than graceful tactics and do little more than pound their enemies into paste with their clubs.
In Marrikan   Aberrants are used as shock troops by the forces of the Iron Lord . Other giants treat aberrants as pets at best and as targets for their cruelties at worst.

Remove these ads. Join the Worldbuilders Guild

Comments

Please Login in order to comment!