The Edge of the World is Made of Swords
A coastal cog chartered by the Missi Dominici
DAYTIME SHIP ACTIONS
Work Diligently: Gain a +4 bonus on any one check for a job’s daily task
Influence: Make normal checks for a job’s daily task and attempt to influence a single NPC
Sneak: Make normal checks for a job’s daily task and briefly explore one area of the ship (the PC can make a single Perception check or other skill check with no chance of detection)
Shop: Take a –2 penalty on all checks for a job’s daily task and visit the quartermaster’s store (area A9)
Shirk: Take a –2 penalty on all checks for a job’s daily task and take time exploring one area of the ship. The PC can take 10 on a single Perception check or other skill check, but must make a check (typically Stealth vs. Perception) to avoid being discovered.
NIGHTTIME SHIP ACTIONS
Sleep: Go to bed early and sleep through the night (automatically recover from fatigue)
Gamble: Play or gamble on a game of chance or pirate entertainment
Entertain: Make one Perform check to entertain the crew
Influence: Attempt to influence a single NPC
Sneak: Take time exploring one area of the ship. The PC can take 20 on a single Perception check or other skill check, but must make a check (typically Stealth vs. Perception)to avoid being discovered.
Steal: Attempt to open a locked door or locker. The PC must make a check (typically Stealth vs. Perception) to avoid being discovered.
Typical punishments include:
verbal admonishment
corporal punishment with a rope, lash, or cat-o’-nine-tails
confinement in the sweatbox
keelhauling
Typical entertainments include:
songs and stories (a DC 20 Perform check gives the performer a +2 circumstance bonus to any Cha-based skill check with any listener over the next 24 hours)
arm wrestling
hog lob, a throwing game
heave, a potentially deadly drinking game
Crew:
Badger
Slippery Sy
Barnabus Plugg
Fishguts Sharkbane
Master Scourge
Jakes Magpie
Aretta Alouette
Ambrose One-eye
Adagoke
Kitnick Wildflowers
Florian Bastia
Nickname
The Swords
Owning Organization
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