Woobat / Swoobat
Woobat is a blue, spherical Pokémon, resembling a Honduran White Bat. It is covered in shaggy fur and has a large, piggish nose with a heart-shaped nostril. Two tufts of shaggy fur hide its eyes, and its mouth has a single fang in the center of its upper jaw. There are two relatively small, black wings on either side of its body.
Woobat's nose serves various purposes: It uses ultrasonic waves from its nostrils for echolocation, and it can also be used to grip walls as Woobat sleeps, which leaves heart-shaped marks on the walls of caves. A Woobat's heart-shaped mark is said to give good fortune to whoever it leaves its mark on. Woobat preys on bug Pokémon and is known to live in caves and dark forests.
Swoobat is a blue, bat-like Pokémon. It has fused, pointed ears with striated, lighter-colored insides and a pink, heart-shaped snout with a single nostril. Two wide, rounded teeth are visible in its lower jaw. A mane of shaggy, light blue fur surrounds its neck. Its black wings have a claw at the joint, and its small black feet have three toes each. It has a bare, pink tail that is twisted with two short prongs at the tip.
Swoobat's nose can produce many different ultrasonic waves. Its nose is also considered to be a symbol of good luck in certain regions. When Swoobat shakes its tail vigorously, it produces sound waves powerful enough to destroy concrete. A male Swoobat produces waves during courtship that uplifts anyone who hears it. However, emitting these powerful sound waves can leave Swoobat exhausted, rendering it unable to fly for a short period of time. Swoobat hangs from its tail as it sleeps.
Woobat
While inside a cave, if you look up and see lots of heart-shaped marks lining the walls, it’s evidence that Woobat live there.
Armor Class | 13 | ||
---|---|---|---|
Hit Points | 3d6+2 | ||
Speed | 5 ft., Walking | 25 ft. Flying | |
Strength | 10 (+0) | ||
Dexterity | 14 (+2) | ||
Constitution | 14 (+2) | ||
Intelligence | 6 (-2) | ||
Wisdom | 10 (+0) | ||
Charisma | 10 (+0) | ||
Damage Vulnerabilities | Dark | Electric | Ghost |
Ice | Rock | ||
Damage Resistances | Fighting | Grass | Psychic |
Damage Immunities | Ground | ||
Saving Throws | Dexterity d20+2 | ||
Skills | Perception d20+0 | ||
Senses | Blindsight 30 ft. | Darkvision 30 ft. | |
Languages | Auran | ||
Challenge | ½ (100 XP) | ||
Action 1 | Confusion | Range Attack | Range 30 ft., one target |
d20+0 to hit | Hit: 1d6+0 Psychic-type damage | Woobat attacks a target it can see within range with a weak telekinetic force | The target must succeed on a DC 11 WIS saving throw or become confused |
Action 2 | Gust | Range Attack | Range 30 ft., one target |
d20+0 to hit | Hit: 1d6+0 Flying-type damage | Woobat flaps its wings to whip up a wind attack | at a target it can see within range |
Swoobat
Emitting powerful sound waves tires it out. Afterward, it won’t be able to fly for a little while.
Armor Class | 14 | ||
---|---|---|---|
Hit Points | 5d10+2 | ||
Speed | 10 ft., Walking | 35 ft. Flying | |
Strength | 13 (+1) | ||
Dexterity | 19 (+4) | ||
Constitution | 15 (+2) | ||
Intelligence | 6 (-2) | ||
Wisdom | 12 (+1) | ||
Charisma | 10 (+0) | ||
Damage Vulnerabilities | Dark | Electric | Ghost |
Ice | Rock | ||
Damage Resistances | Fighting | Grass | Psychic |
Damage Immunities | Ground | ||
Saving Throws | Dexterity d20+4 | Wisdom d20+1 | |
Skills | Perception d20+1 | ||
Senses | Blindsight 50 ft. | Darkvision 50 ft. | |
Languages | Auran | ||
Challenge | 7 (2,900 XP) | ||
Action 1 | Confusion | Range Attack | Range 30 ft., one target |
d20+1 to hit | Hit: 1d6+1 Psychic-type damage | Swoobat attacks a target it can see within range with a weak telekinetic force | The target must succeed on a DC 11 WIS saving throw or become confused |
Action 2 | Gust | Range Attack | Range 30 ft., one target |
d20+1 to hit | Hit: 1d6+1 Flying-type damage | Swoobat flaps its wings to whip up a wind attack | at a target it can see within range |
Action 3 | Assurance | Melee Attack | Range 5 ft., one target |
d20+1 to hit | Hit: 2d6+1 Dark-type damage | Swoobat strikes out at a target it can see within range | Double the damage if the target has already taken damage this round |
Action 4 | Heart Stamp | Range Attack | Range 60 ft., one target |
d20+0 to hit | Hit: 2d4+0 Psychic-type damage | Swoobat blows a kiss at a target | which becomes a heart-shaped stamp |
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