Wingull / Pelipper
Wingull is a small, white Pokémon similar in appearance to a seagull. Its head makes up a large portion of its body, and it appears to lack a neck. Wingull has thin, simplistic eyes, two triangular tufts on top of its head, and an orange beak with a hooked, black tip. Three blue-tipped feathers give it a fan-like tail and its small, orange feet have two webbed toes. Wingulls have long, flat wings with light blue stripes near the tips.
Wingulls have hollow bones, which makes them light enough to fly. By extending its wings, it can catch updrafts and glide across the sky. Wingull folds its wings only when it is resting. It builds its nests on steep cliffs by the sea and habitually hides prey and valuables in various locations using its beak, especially during the winter season. Wingull's main predators are Talonflame, which attacks and catches them with powerful kicks; and Barraskewda, which leaps out and bites any Wingull flying too close to the water's surface. It circles above oceans looking for its favourite food, Wishiwashi, to eat. It also loves to eat Finneon who jumps up on the sea surface. Fishermen use Wingull's skill to locate areas teeming with fish Pokémon.
Pelipper is a pelican-like Pokémon whose head and bill make up the majority of its body. It has white feathers with a short, blue crest on top of its head. There are three blue digits on each of its wide wings, and it has blue feet with three webbed digits. Each eye is made of two black semicircles with a horizontal white line between them. Its large yellow bill appears to extend along its underside.
Inside Pelipper's bill is a throat pouch that it uses to carry Eggs and small Pokémon such as its own young and Pyukumuku, and is large enough to fit a small child in. Due to this, Pelipper is often compared to a courier or a messenger. Skimming across the top of waves, it scoops food from the sea and swallows it in one gulp. It can swallow up to 30 Wishiwashi in one go, and loves to eat abandoned Luvdisc that are too despondent to be wary near the sea surface. It builds its nest on steep cliffs facing the sea. Young male Pelipper are in charge of gathering food and bringing it back to others at their nest. Pelipper rests its wings while floating in the ocean.
Wingull
It soars high in the sky, riding on updrafts like a glider. It carries food tucked in its bill.
Armor Class | 11 | ||
---|---|---|---|
Hit Points | 12d4 | ||
Speed | 10 ft. | Fly 30 ft. | |
Strength | 4 (-3) | ||
Dexterity | 12 (+1) | ||
Constitution | 10 (+0) | ||
Intelligence | 6 (-2) | ||
Wisdom | 12 (+1) | ||
Charisma | 10 (+0) | ||
Damage Vulnerabilities | Lightning | ||
Senses | Passive Perception 11 | ||
Languages | Aquan | Auran | |
Challenge | 1/8 (25 XP) | ||
Action 1 | Wing Attack | Melee Weapon Attack | d20+3 to hit |
Reach 5 ft., one target | Hit 1d4+1 bludgeoning damage | ||
Action 2 | Water Gun | Ranged Weapon Attack | d20+3 to hit |
Range 15/30 ft., one target | Hit 1d6 cold damage |
Pelipper
It is a flying transporter that carries small Pokémon in its beak. It bobs on the waves to rest its wings.
Armor Class | 12 | ||
---|---|---|---|
Hit Points | 16d6+32 | ||
Speed | 20 ft. | Fly 35 ft. | |
Strength | 12 (+1) | ||
Dexterity | 14 (+2) | ||
Constitution | 14 (+2) | ||
Intelligence | 6 (-2) | ||
Wisdom | 12 (+1) | ||
Charisma | 10 (+0) | ||
Damage Vulnerabilities | Lightning | ||
Senses | Passive Perception 11 | ||
Languages | Aquan | Auran | |
Challenge | 2 (450 XP) | ||
Special 1 | Rain Dish | Pelipper regains 5 hit points at the start of its turn | if Pelipper is in heavy rain and it is conscious |
Special 2 | Transport | Pelipper can carry twice as much weight as normal | |
Action 1 | Peck | Melee Weapon Attack | d20+4 to hit |
Reach 5 ft.,one target | Hit 1d6+2 bludgeoning damage | and if the target is a Medium or Smaller creature | they are grappled (escape DC 12) |
Action 2 | Brine | Ranged Weapon Attack | d20+4 to hit |
Range 30/60 ft., one creature | Hit 2d6 cold damage. | If the target’s current hit points are less | than half of their hit point maximum, |
the attack deals an extra 1d6 cold damage | |||
Action 3 | Swallow | Pelipper makes one peck attack against a Small | or Smaller creature it is grappling. |
If the attack hits, the target takes the peck’s damage, | the target is swallowed, | and the grapple ends. | While swallowed, the creature is blinded |
and restrained, and it has total cover against attacks | and other effects outside Pelipper. | If Pelipper takes 10 damage or more | on a single turn from a creature inside it, |
Pelipper must succeed on a DC 15 Constitution saving throw | at the end of that turn or regurgitate all swallowed creatures, | which fall prone in a space within 5 feet of Pelipper. | If Pelipper dies, a swallowed creature |
is no longer restrained by it and can escape | by using 10 feet of movement, exiting prone |
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