Weedle / Kakuna / Beedrill Species in Other Realms | World Anvil

Weedle / Kakuna / Beedrill

Weedle is a larval Pokémon with a segmented body ranging in color from yellow to reddish-brown. Each segment of its body is a sphere. It has a bulbous red nose, two small, black eyes on its face and two spherical feet on each body segment. The combination of red and yellow in its color scheme creates a bright warning to predators that it is poisonous. Weedle has a conical, two-inch (five centimetre) venomous stinger on its head and a barbed one on its tail. Weedle can retaliate against attackers and those who step on it with its strong toxin. It can distinguish its favorite kinds of leaves using its acute sense of smell. As a young Bug-type Pokémon, its daily appetite for leaves matches its weight. Weedle can be found in temperate forests and usually hides in grass, bushes, and under the leaves, it eats.  

Weedle

Beware of the sharp stinger on its head. It hides in grass and bushes where it eats leaves.


Armor Class13 (natural armor)
Hit Points 4d4+4
Speed20 ft.Climb 20 ft.
Strength4 (-3)
Dexterity12 (+1)
Constitution13 (+1)
Intelligence9 (-1)
Wisdom10 (+0)
Charisma7 (-2)
Damage ResistancesPoison
Damage VulnerabilitiesFire
SensesPassive Perception 10
LanguagesUnderstands Common but can't speak it
Challenge1/8 (25 XP)
SpecialShield DustThe Weedle has an advantageon saving throws against being charmed,
frightened, paralyzed, poisoned, stunned, or put to sleep
ActionPoison StingMelee Weapon Attack d20+3 to hit
Reach 5 ft., one targetHit 1 piercing damageplus 1d4+1 poison damage
  Kakuna is a yellow, insect cocoon-like Pokémon. Kakuna has a dome-shaped head and black, triangular eyes with glowing white pupils. It has two scythe-like arms in the middle of its body. When it comes close to evolving, its body gives off heat that makes it warm to the touch. Kakuna remains virtually immobile and waits for evolution, often hanging from tree branches by long strands of silk. When attacked, however, it can extend its poison barbs. Kakuna nests in temperate forests and misty wooded areas. Occasionally, it will also nest at the mouth of tunnels and caves, as seen in Pokémon Snap.  

Kakuna

Able to move only slightly. When endangered, it may stick out its stinger and poison its enemy.


Armor Class18 (natural armor)
Hit Points 16d6+48
Speed5 ft.
Strength14 (+2)
Dexterity9 (-1)
Constitution17 (+3)
Intelligence12 (+1)
Wisdom13 (+1)
Charisma10 (+0)
Saving ThrowsStrength d20+4
Damage VulnerabilitiesFire
SensesPassive Perception 11
LanguagesUnderstands Common but can't speak it
Challenge2 (450 XP)
Special 1Shed SkinThe Kakuna has an advantage on saving throwsto end effects currently active on itself
Action 1Bug BiteMelee Weapon Attcack d20+3 to hit
Reach 5ft., one targetHit 1d8+2 piercing damage
Action 2TackleMelee Weapon Attack d20+1 to hit
Reach 0 ft., one target1 bludgeoning damage
ReactionHardenKakuna adds 2 to its AC against one melee attackthat would hit it.
To do so, Kakuna must see the attacker
  Beedrill is an insect Pokémon which mostly resembles a bipedal, yellow wasp; however, it only has four legs instead of six and lacks pigment pits. Beedrill's head is round with a slightly pointed mouth, large, red eyes, and black antennae with a sharp bend in the middle. Its forelegs are tipped with long, conical stingers. It stands on its other two legs, which are long, segmented, and insectoid in shape. Beedrill has two pairs of rounded, veined wings, and another stinger on its yellow-and-black striped abdomen.   Beedrill is highly territorial and unlike real bees, Beedrill live in colonies rather than true "hives", and they work together to solve basic problems regarding food, territory and reproduction (behavior more similar to the behavior of wasps than to of the bees). As seen in the anime, Beedrill seems to be especially concerned with the welfare of Weedle and Kakuna and it will respond aggressively to those that disturb them. Disturbing one Beedrill will cause the whole colony to attack. It flies at high speed and attacks using the large venomous stingers on its forelegs and abdomen. It will take the victims of its attacks back to its nest for food. Beedrill nests in temperate forests and misty wooded areas.  

Beedrill

It has three poisonous stingers on its forelegs and its tail. They are used to jab its enemy repeatedly.


Armor Class16 (natural armor)
Hit Points 16d8+32
Speed25 ft.Fly 50 ft.
Strength14 (+2)
Dexterity19 (+4)
Constitution15 (+2)
Intelligence12 (+1)
Wisdom13 (+1)
Charisma10 (+0)
Damage VulnerabilitiesFire
SensesDarkvision 60 ft.Passive Perception 11
LanguagesAuranUnderstands Common but can't speak it
Challenge5 (1,800 XP)
Special 1SniperWhen the Beedrill scores a critical hit,it rolls triple the damage die
instead of the usual double
Special 2SwamWhile it has 30 hit points or fewer,the Beedrill has an advantage on attack rolls.
In addition, it deals an extra 2d6 damageto any target it hits with a melee attack
Action 1MultiattackThe Beedrill makes two poison sting attacks
Action 2Poison StingMelee Weapon Attack d20+6 to hit
Reach 5 ft., one targetHit 1d6+4 piercing damage,and the target must makea DC 12 Constitution saving throw,
taking 2d6 poison damage on a failed save
Action 3TwinneedleMelee Weapon Attack d20+6 to hit
Reach 5 ft., one targetHit 2d6+4 piercing damageplus 2d6 poison damage
Action 4Drill RunThe Beedrill moves up to twice its speed in a straight line,including through other creatures' space.
Each creature whose space it moves through must makea DC 14 Dexterity saving throw.A creature takes 4d6+4 piercing damageplus 2d6 poison damage on a failed save,
or half as much on a successful one
Action 5Flurry (Recharge 5-6)Beedrill makes a series of quick attacks.Beedrill can make 1d4+1 poison sting attacks

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